File list (Check if you may need any files):
EnhancedMesh\EnhancedMesh.cpp
............\EnhancedMesh.fx
............\EnhancedMesh.jpg
............\EnhancedMesh.manifest
............\EnhancedMesh.rc
............\EnhancedMesh_2005.sln
............\EnhancedMesh_2005.vcproj
............\EnhancedMesh_2008.sln
............\EnhancedMesh_2008.vcproj
............\resource.h
............\DXUT\Core\DXUT.cpp
............\....\....\DXUT.h
............\....\....\DXUTCore_2005.sln
............\....\....\DXUTCore_2005.vcproj
............\....\....\DXUTCore_2008.sln
............\....\....\DXUTCore_2008.vcproj
............\....\....\DXUTenum.cpp
............\....\....\DXUTenum.h
............\....\....\DXUTmisc.cpp
............\....\....\DXUTmisc.h
............\....\Optional\directx.ico
............\....\........\DXUTcamera.cpp
............\....\........\DXUTcamera.h
............\....\........\DXUTgui.cpp
............\....\........\DXUTgui.h
............\....\........\DXUTguiIME.cpp
............\....\........\DXUTguiIME.h
............\....\........\DXUTLockFreePipe.h
............\....\........\DXUTOptional_2005.sln
............\....\........\DXUTOptional_2005.vcproj
............\....\........\DXUTOptional_2008.sln
............\....\........\DXUTOptional_2008.vcproj
............\....\........\DXUTres.cpp
............\....\........\DXUTres.h
............\....\........\DXUTsettingsdlg.cpp
............\....\........\DXUTsettingsdlg.h
............\....\........\DXUTShapes.cpp
............\....\........\DXUTShapes.h
............\....\........\ImeUi.cpp
............\....\........\ImeUi.h
............\....\........\SDKmesh.cpp
............\....\........\SDKmesh.h
............\....\........\SDKmisc.cpp
............\....\........\SDKmisc.h
............\....\........\SDKsound.cpp
............\....\........\SDKsound.h
............\....\........\SDKwavefile.cpp
............\....\........\SDKwavefile.h
............\Media\Dwarf\Armor.dds
............\.....\.....\Armor_bumpmap.dds
............\.....\.....\Body.dds
............\.....\.....\Body_bumpmap.dds
............\.....\.....\dwarf.sdkmesh
............\.....\.....\Dwarf.x
............\.....\.....\DwarfHead.dds
............\.....\.....\DwarfHead_bumpmap.dds
............\.....\.....\DwarfWithEffectInstance.x
............\.....\.....\Headgear.dds
............\.....\.....\Headgear_bumpmap.dds
............\.....\.....\Helmet.dds
............\.....\.....\Helmet_bumpmap.dds
............\.....\.....\Pack.dds
............\.....\.....\Pack_bumpmap.dds
............\.....\.....\reflect.fx
............\.....\.....\specular.fx
............\.....\.....\Weapons.dds
............\.....\.....\Weapons_bumpmap.dds
............\UpgradeLog.XML
............\EnhancedMesh_2005.sln.old
............\EnhancedMesh_2005.vcxproj
............\EnhancedMesh_2005.vcxproj.user
............\EnhancedMesh_2005.vcxproj.filters
............\EnhancedMesh_2005.sdf
............\_UpgradeReport_Files\UpgradeReport.css
............\....................\UpgradeReport_Minus.gif
............\....................\UpgradeReport_Plus.gif
............\....................\UpgradeReport.xslt
............\ipch\enhancedmesh_2005-e364379c\enhancedmesh-2ee01c2f.ipch
............\Debug\EnhancedMesh_2005.log
............\.....\EnhancedMesh.lastbuildstate
............\.....\vc100.idb
............\.....\vc100.pdb
............\.....\CL.read.1.tlog
............\.....\CL.write.1.tlog
............\.....\EnhancedMesh.pch
............\.....\DXUT1.obj
............\.....\DXUTcamera.obj
............\.....\SDKmisc.obj
............\.....\EnhancedMesh.obj
............\.....\DXUTenum1.obj
............\.....\DXUTgui1.obj
............\.....\DXUTmisc1.obj
............\.....\DXUTres1.obj
............\.....\DXUTsettingsdlg1.obj
............\.....\EnhancedMesh.res
............\.....\rc.read.1.tlog
............\.....\rc.write.1.tlog
............\.....\EnhancedMesh.ilk
............\.....\EnhancedMesh.exe
............\.....\link-cvtres.read.1.tlog