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Title: SkylightShadow Download
 Description: Directx write simple sphere rendering program to achieve a parallel light (Skylight) rendering rendering with skylight, enclosing a detailed documentation
 Downloaders recently: [More information of uploader honjonana]
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说明文档.pdf
SkylightShadow_092989
.....................\Binary
.....................\......\CRT.exe
.....................\......\CRT.ref.exe
.....................\......\DXshader.fx
.....................\......\Framework.pdb
.....................\......\image
.....................\......\.....\Thumbs.db
.....................\......\media
.....................\......\.....\Thumbs.db
.....................\......\.....\planesphere.mtl
.....................\......\.....\planesphere.obj
.....................\......\.....\stair.mtl
.....................\......\.....\stair.obj
.....................\......\.....\vssver2.scc
.....................\......\vssver2.scc
.....................\DXUT
.....................\....\DXUT.cpp
.....................\....\DXUT.h
.....................\....\DXUTMesh.cpp
.....................\....\DXUTMesh.h
.....................\....\DXUTRes.cpp
.....................\....\DXUTRes.h
.....................\....\DXUTSettingsDlg.cpp
.....................\....\DXUTSettingsDlg.h
.....................\....\DXUTenum.cpp
.....................\....\DXUTenum.h
.....................\....\DXUTgui.cpp
.....................\....\DXUTgui.h
.....................\....\DXUTmisc.cpp
.....................\....\DXUTmisc.h
.....................\....\DXUTsound.cpp
.....................\....\DXUTsound.h
.....................\....\MeshLoader.cpp
.....................\....\MeshLoader.h
.....................\....\dxstdafx.cpp
.....................\....\dxstdafx.h
.....................\....\vssver2.scc
.....................\Framework
.....................\.........\BrtMesh.h
.....................\.........\ControlPanel.cpp
.....................\.........\D3DWrap.cpp
.....................\.........\D3DWrap.h
.....................\.........\Framework.aps
.....................\.........\Framework.cpp
.....................\.........\Framework.h
.....................\.........\Framework.ico
.....................\.........\Framework.rc
.....................\.........\Framework.vcproj
.....................\.........\Framework.vcproj.8.00.old
.....................\.........\Framework.vcproj.ADS.wangwen.user
.....................\.........\Framework.vcproj.WENLE-LAPTOP.wenle.user
.....................\.........\Framework.vcproj.vspscc
.....................\.........\Framework.vcxproj
.....................\.........\Framework.vcxproj.filters
.....................\.........\Framework.vcxproj.user
.....................\.........\RayTraceDialog.cpp
.....................\.........\ReadMe.txt
.....................\.........\RenderWindow.cpp
.....................\.........\Shadow.cpp
.....................\.........\Shadow.h
.....................\.........\Thumbs.db
.....................\.........\TracingAccelerator.h
.....................\.........\mssccprj.scc
.....................\.........\resource.h
.....................\.........\small.ico
.....................\.........\stdafx.cpp
.....................\.........\stdafx.h
.....................\.........\vssver2.scc
.....................\core
.....................\....\ISpace.h
.....................\....\ISpacePartition.h
.....................\....\KdTree.cpp
.....................\....\KdTree.h
.....................\....\KdTreeImp.cpp
.....................\....\KdTreeImp.h
.....................\....\RawPartition.cpp
.....................\....\RawPartition.h
.....................\....\STLInclude.h
.....................\....\SceneImp (2).cpp
.....................\....\SpaceImp.cpp
.....................\....\SpaceImp.h
.....................\....\TraceResult.cpp
.....................\....\TraceResult.h
.....................\....\crt.cpp
.....................\....\crt.h
.....................\....\crtmath.cpp
.....................\....\crtmath.h
.....................\....\crtscene.cpp
.....................\....\crtutil.cpp
.....................\....\crtutil.h
.....................\....\myMath.cpp
.....................\....\myMath.h
.....................\....\octree.cpp
.....................\....\octree.h
.....................\....\vssver2.scc
.....................\vc10
.....................\....\

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