Description: Game based the opengl of a shooting game, use C++ series, the game has been configured, active code, beginners can learn
To Search:
File list (Check if you may need any files):
game\Game\5DG_Window.cpp
....\....\5DG_Window.h
....\....\Class.cpp
....\....\Class.h
....\....\Fmod.dll
....\....\Fmod.h
....\....\Fmodvc.lib
....\....\Game.exe
....\....\Game.sln
....\....\Game.suo
....\....\Game.vcproj
....\....\Game_1.JPG
....\....\Game_2.JPG
....\....\Texture.cpp
....\....\Texture.h
....\....\EXE\Fmod.dll
....\....\...\Game.exe
....\....\...\Data\Award1.tga
....\....\...\....\Award2.tga
....\....\...\....\Award3.tga
....\....\...\....\Ball.tga
....\....\...\....\Ballexplode.tga
....\....\...\....\bg.mid
....\....\...\....\Computer1.tga
....\....\...\....\Computer2.tga
....\....\...\....\Computer3.tga
....\....\...\....\Eat.wav
....\....\...\....\Fire.wav
....\....\...\....\Groud1.tga
....\....\...\....\Groud2.tga
....\....\...\....\Heavyball.tga
....\....\...\....\Hitthetarget.wav
....\....\...\....\Missile.tga
....\....\...\....\PlaneExplode.tga
....\....\...\....\Playercenter.tga
....\....\...\....\Playerleft.tga
....\....\...\....\Playerright.tga
....\....\Data\Award1.tga
....\....\....\Award2.tga
....\....\....\Award3.tga
....\....\....\Ball.tga
....\....\....\Ballexplode.tga
....\....\....\bg.mid
....\....\....\Computer1.tga
....\....\....\Computer2.tga
....\....\....\Computer3.tga
....\....\....\Eat.wav
....\....\....\Fire.wav
....\....\....\Groud1.tga
....\....\....\Groud2.tga
....\....\....\Heavyball.tga
....\....\....\Hitthetarget.wav
....\....\....\Missile.tga
....\....\....\PlaneExplode.tga
....\....\....\Playercenter.tga
....\....\....\Playerleft.tga
....\....\....\Playerright.tga
....\....\Game.cpp
....\....\Game.dsp
....\....\Game.ncb
....\....\Game.plg
....\....\Game.opt
....\....\Game.dsw
....\....\EXE\Data
....\....\Release
....\....\EXE
....\....\Data
....\....\Debug
....\Game
game