Description: Falling objects simulation of physical processes, including friction, bounce and other effects, it is true, OpenGL and VC based development.
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File list (Check if you may need any files):
Friction\BOX.DPS
........\Cube.mtl
........\DIAMOND.DPS
........\Diamond.mtl
........\Friction.aps
........\Friction.clw
........\Friction.cpp
........\Friction.dsp
........\Friction.dsw
........\Friction.exe
........\Friction.h
........\Friction.mak
........\Friction.ncb
........\Friction.opt
........\Friction.plg
........\Friction.rc
........\LoadOBJ.cpp
........\LoadOBJ.h
........\MainFrm.cpp
........\MainFrm.h
........\MathDefs.cpp
........\MathDefs.h
........\OGLView.cpp
........\OGLView.h
........\PhysEnv.cpp
........\PhysEnv.h
........\ReadMe.txt
........\.ES\Friction.ico
........\...\Friction.rc2
........\resource.h
........\SimProps.cpp
........\SimProps.h
........\Skeleton.cpp
........\Skeleton.h
........\StdAfx.cpp
........\StdAfx.h
........\TimeProps.cpp
........\TimeProps.h
........\VertMass.cpp
........\VertMass.h
........\RES
Friction