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Title: LockStepDemo Download
 Description: This project shows how to implement Synchronized Lockstep multiplayer with Unity3D networking (Pre UNet). This is great for RTS and other non-realtime games.
 Downloaders recently: [More information of uploader PurdoN]
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File list (Check if you may need any files):
 

Assets
......\Master.cs
......\Master.cs.meta
......\Net
......\Net.meta
......\...\Actions
......\...\Actions.meta
......\...\.......\Action.cs
......\...\.......\Action.cs.meta
......\...\.......\MovementAction.cs
......\...\.......\MovementAction.cs.meta
......\...\.......\NoAction.cs
......\...\.......\NoAction.cs.meta
......\...\.......\SpawnPlayerAction.cs
......\...\.......\SpawnPlayerAction.cs.meta
......\...\BinarySerialization.cs
......\...\BinarySerialization.cs.meta
......\...\ConfirmedActions.cs
......\...\ConfirmedActions.cs.meta
......\...\EnemyPlayer.prefab
......\...\EnemyPlayer.prefab.meta
......\...\IHasGameFrame.cs
......\...\IHasGameFrame.cs.meta
......\...\LockStepManager.cs
......\...\LockStepManager.cs.meta
......\...\NetPlayer.cs
......\...\NetPlayer.cs.meta
......\...\NetworkHostMessages.cs
......\...\NetworkHostMessages.cs.meta
......\...\NetworkManager.cs
......\...\NetworkManager.cs.meta
......\...\PendingActions.cs
......\...\PendingActions.cs.meta
......\...\RollingAverage.cs
......\...\RollingAverage.cs.meta
......\Player.cs
......\Player.cs.meta
......\Resources
......\Resources.meta
......\.........\PlayerPrefab.prefab
......\.........\PlayerPrefab.prefab.meta
......\scene1.unity
......\scene1.unity.meta
......\UnityVS
......\UnityVS.meta
......\.......\Editor
......\.......\Editor.meta
......\.......\......\SyntaxTree.VisualStudio.Unity.Bridge.dll
......\.......\......\SyntaxTree.VisualStudio.Unity.Bridge.dll.meta
......\.......\......\SyntaxTree.VisualStudio.Unity.Messaging.dll
......\.......\......\SyntaxTree.VisualStudio.Unity.Messaging.dll.meta
......\.......\......\UnityVS.VersionSpecific.dll
......\.......\......\UnityVS.VersionSpecific.dll.meta
MasterServer.exe
ProjectSettings
...............\AudioManager.asset
...............\DynamicsManager.asset
...............\EditorBuildSettings.asset
...............\EditorSettings.asset
...............\GraphicsSettings.asset
...............\InputManager.asset
...............\NavMeshAreas.asset
...............\NetworkManager.asset
...............\Physics2DSettings.asset
...............\ProjectSettings.asset
...............\ProjectVersion.txt
...............\QualitySettings.asset
...............\TagManager.asset
...............\TimeManager.asset
    

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