File list (Check if you may need any files):
Assets
......\Master.cs
......\Master.cs.meta
......\Net
......\Net.meta
......\...\Actions
......\...\Actions.meta
......\...\.......\Action.cs
......\...\.......\Action.cs.meta
......\...\.......\MovementAction.cs
......\...\.......\MovementAction.cs.meta
......\...\.......\NoAction.cs
......\...\.......\NoAction.cs.meta
......\...\.......\SpawnPlayerAction.cs
......\...\.......\SpawnPlayerAction.cs.meta
......\...\BinarySerialization.cs
......\...\BinarySerialization.cs.meta
......\...\ConfirmedActions.cs
......\...\ConfirmedActions.cs.meta
......\...\EnemyPlayer.prefab
......\...\EnemyPlayer.prefab.meta
......\...\IHasGameFrame.cs
......\...\IHasGameFrame.cs.meta
......\...\LockStepManager.cs
......\...\LockStepManager.cs.meta
......\...\NetPlayer.cs
......\...\NetPlayer.cs.meta
......\...\NetworkHostMessages.cs
......\...\NetworkHostMessages.cs.meta
......\...\NetworkManager.cs
......\...\NetworkManager.cs.meta
......\...\PendingActions.cs
......\...\PendingActions.cs.meta
......\...\RollingAverage.cs
......\...\RollingAverage.cs.meta
......\Player.cs
......\Player.cs.meta
......\Resources
......\Resources.meta
......\.........\PlayerPrefab.prefab
......\.........\PlayerPrefab.prefab.meta
......\scene1.unity
......\scene1.unity.meta
......\UnityVS
......\UnityVS.meta
......\.......\Editor
......\.......\Editor.meta
......\.......\......\SyntaxTree.VisualStudio.Unity.Bridge.dll
......\.......\......\SyntaxTree.VisualStudio.Unity.Bridge.dll.meta
......\.......\......\SyntaxTree.VisualStudio.Unity.Messaging.dll
......\.......\......\SyntaxTree.VisualStudio.Unity.Messaging.dll.meta
......\.......\......\UnityVS.VersionSpecific.dll
......\.......\......\UnityVS.VersionSpecific.dll.meta
MasterServer.exe
ProjectSettings
...............\AudioManager.asset
...............\DynamicsManager.asset
...............\EditorBuildSettings.asset
...............\EditorSettings.asset
...............\GraphicsSettings.asset
...............\InputManager.asset
...............\NavMeshAreas.asset
...............\NetworkManager.asset
...............\Physics2DSettings.asset
...............\ProjectSettings.asset
...............\ProjectVersion.txt
...............\QualitySettings.asset
...............\TagManager.asset
...............\TimeManager.asset