Description: In the 2D environment, the starting point and the end point are randomly generated, as well as the obstacles, and then use the fast search random tree (RRT) algorithm to achieve, the code is based on a classic sample, annotated, easy to use, hope Help your friends!
To Search:
File list (Check if you may need any files):
RRT-master
..........\.gitignore
..........\LICENSE
..........\README.md
..........\RRT.pdf
..........\RRT_Test_Script.m
..........\Report
..........\......\RRTAlgorithm.png
..........\......\RRTAlgorithm2.png
..........\......\RRT_Report.out
..........\......\RRT_Report.pdf
..........\......\RRT_Report.tex
..........\......\map.png
..........\......\maze.png
..........\......\rrtMap.png
..........\......\rrtMaze.png
..........\......\rrtSmoothing.png
..........\......\smoothMap.png
..........\......\smoothMaze.png
..........\map.mat
..........\maze.mat
..........\rrt.m
..........\smooth.m