Introduction - If you have any usage issues, please Google them yourself
This is a three-dimensional display brightness of different procedures, the vc++ Development
Packet : 262952depth.rar filelist
Depth
Depth\BLine.cpp
Depth\BLine.h
Depth\BRender.cpp
Depth\BRender.h
Depth\BTriangle.cpp
Depth\BTriangle.h
Depth\ColorBuffer.cpp
Depth\ColorBuffer.h
Depth\Depth.aps
Depth\Depth.clw
Depth\Depth.cpp
Depth\Depth.dsp
Depth\Depth.dsw
Depth\Depth.h
Depth\Depth.ncb
Depth\Depth.plg
Depth\Depth.rc
Depth\DepthDoc.cpp
Depth\DepthDoc.h
Depth\DepthView.cpp
Depth\DepthView.h
Depth\Edge.cpp
Depth\Edge.h
Depth\Facet.cpp
Depth\Facet.h
Depth\FloatColor.cpp
Depth\FloatColor.h
Depth\Grphcs.h
Depth\Img.h
Depth\Lighting.cpp
Depth\Lighting.h
Depth\LightObj.cpp
Depth\LightObj.h
Depth\MainFrm.cpp
Depth\MainFrm.h
Depth\Material.cpp
Depth\Material.h
Depth\Matrix3d.cpp
Depth\Matrix3d.h
Depth\Object3d.cpp
Depth\Object3d.h
Depth\ReadMe.txt
Depth\Resource.h
Depth\Sphere.cpp
Depth\Sphere.h
Depth\StdAfx.cpp
Depth\StdAfx.h
Depth\SubObject3d.cpp
Depth\SubObject3d.h
Depth\TypedStack.cpp
Depth\TypedStack.h
Depth\Vector3d.cpp
Depth\Vector3d.h
Depth\Vertex3d.cpp
Depth\Vertex3d.h
Depth\ViewFinder.cpp
Depth\ViewFinder.h
Depth\ZBuffer.cpp
Depth\ZBuffer.h
Depth\Depth.opt
Depth\Debug
Depth\res
Depth\res\Depth.ico
Depth\res\Depth.rc2
Depth\res\DepthDoc.ico