Description: With the OpenGL library, construct a robot, and had closed the room surface texture, allowing the robot to move around after each run, jump, and with the ups and downs of the terrain changes, to reach the edge of the room naturally stop. Meanwhile, the control can change the angle of observation.
To Search:
File list (Check if you may need any files):
OpenGL_Robot\22003115.dsp
............\22003115.dsw
............\22003115.ncb
............\22003115.opt
............\22003115.plg
............\bitmapgai.h
............\Debug\22003115.exe
............\.....\22003115.ilk
............\.....\22003115.pch
............\.....\22003115.pdb
............\.....\robot.obj
............\.....\vc60.idb
............\.....\vc60.pdb
............\Ding_1.bmp
............\Dlt_1.bmp
............\Ngy_1.bmp
............\robot.cpp
............\sand.bmp
............\Thumbs.db
............\TOP.BMP
............\Zdy_1.bmp
............\Debug
OpenGL_Robot