Description: To compile for Bricscad, define the environment variable "BRX_SDK_PATH" and set it
to the root folder where you placed the BRX SDK (for example "C:\BrxSdk").
To compile for AutoCAD, define the environment variable "ARX_SDK_PATH" and set it
to the root folder where you placed the ObjectARX SDK (for example "C:\ObjectARX2007").
Check your global include folders in Visual Studio (Tools/Options/Project and Solutions/VC++ Directories),
and avoid any include folders to the ObjectARX SDK there, as this might confuse
the build configurations for Bricscad (Debug_Bcad and Release_Bcad).
When you have defined the environment variables, you have to close and restart all Visual Studio instances,
otherwise they will not be recognized.
To Search:
File list (Check if you may need any files):
brxSample\acrxEntryPoint.cpp
.........\cmd
.........\...\cmdCom.cpp
.........\...\cmdCom.h
.........\...\cmdDbx.cpp
.........\...\cmdDbx.h
.........\...\cmdGui.cpp
.........\...\cmdGui.h
.........\compileHelp.txt
.........\dbx
.........\...\MyEntity.cpp
.........\...\MyEntity.h
.........\gui
.........\...\MyDialogBar.cpp
.........\...\MyDialogBar.h
.........\resource.h
.........\Sample.cpp
.........\Sample.rc
.........\Sample.sln
.........\Sample.vcproj
.........\StdAfx.cpp
.........\StdAfx.h