Description: Modeled of CS 1.5 opengl1.0 made a simple engine. On a different machine rendering speeds may vary, and can be adjusted. Is a good example of learning openGL. If you like it, can be extended to the map, add some new props weapons.
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File list (Check if you may need any files):
原代码\CDSound.cpp
......\CDSound.h
......\CIDevice.cpp
......\CIDevice.h
......\CMap.cpp
......\CMap.h
......\FiWorld.cpp
......\FiWorld.dsp
......\FiWorld.dsw
......\FiWorld.exe
......\Gfx\Boden.bmp
......\...\circle.bmp
......\...\desertbk.bmp
......\...\desertdn.bmp
......\...\desertft.bmp
......\...\desertlf.bmp
......\...\desertrt.bmp
......\...\desertup.bmp
......\...\Font.bmp
......\...\joy.bmp
......\...\joy1.BMP
......\...\Mouse.bmp
......\...\Mud.bmp
......\...\Mud0.bmp
......\...\splash.BMP
......\...\Texture.txt
......\...\Thumbs.db
......\...\Wall.bmp
......\...\wall.tga
......\...\Wall2.bmp
......\...\Wall221.bmp
......\Maps\aaaa.txt
......\....\bbbb.txt
......\....\cccc.txt
......\....\juju.txt
......\....\oldmap.txt
......\....\skybox.txt
......\....\WorldM.txt
......\....\关于 WorldM 文件的说明.jpg
......\.edia\sierra.avi
......\.....\Thumbs.db
......\Replay\replay.txt
......\Sound\go.wav
......\.....\Shot.wav
......\Gfx
......\Maps
......\Media
......\Replay
......\Sound
原代码