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Title: digital-PID-control-algorithm--MFC Download
 Description: MFC digital PID control algorithm to achieve (in CPIDControllor class) Client Input PID parameters, the server will return to the client PID regulator curve
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数字PID控制算法的实现(在CPIDControllor类\Client\BlockSock.cpp
.........................................\......\BlockSock.h
.........................................\......\Client.aps
.........................................\......\Client.clw
.........................................\......\Client.cpp
.........................................\......\Client.dsp
.........................................\......\Client.dsw
.........................................\......\Client.h
.........................................\......\Client.ncb
.........................................\......\Client.opt
.........................................\......\Client.plg
.........................................\......\Client.rc
.........................................\......\Client.sln
.........................................\......\Client.suo
.........................................\......\Client.vcproj
.........................................\......\Client.vcproj.xixi-PC.xixi.user
.........................................\......\ClientDlg.cpp
.........................................\......\ClientDlg.h
.........................................\......\LineChartCtrl.cpp
.........................................\......\LineChartCtrl.h
.........................................\......\PIDControllor.cpp
.........................................\......\PIDControllor.h
.........................................\......\ReadMe.txt
.........................................\......\..lease\BlockSock.obj
.........................................\......\.......\BlockSock.sbr
.........................................\......\.......\Client.bsc
.........................................\......\.......\Client.exe
.........................................\......\.......\Client.obj
.........................................\......\.......\Client.pch
.........................................\......\.......\Client.res
.........................................\......\.......\Client.sbr
.........................................\......\.......\ClientDlg.obj
.........................................\......\.......\ClientDlg.sbr
.........................................\......\.......\LineChartCtrl.obj
.........................................\......\.......\LineChartCtrl.sbr
.........................................\......\.......\PIDControllor.obj
.........................................\......\.......\PIDControllor.sbr
.........................................\......\.......\StdAfx.obj
.........................................\......\.......\StdAfx.sbr
.........................................\......\.......\vc60.idb
.........................................\......\res\Client.ico
.........................................\......\...\Client.rc2
.........................................\......\resource.h
.........................................\......\StdAfx.cpp
.........................................\......\StdAfx.h
.........................................\PID_G10a.m
.........................................\Server\BlockSock.cpp
.........................................\......\BlockSock.h
.........................................\......\ReadMe.txt
.........................................\......\..lease\BlockSock.obj
.........................................\......\.......\BlockSock.sbr
.........................................\......\.......\Server.bsc
.........................................\......\.......\Server.exe
.........................................\......\.......\Server.obj
.........................................\......\.......\Server.pch
.........................................\......\.......\Server.res
.........................................\......\.......\Server.sbr
.........................................\......\.......\ServerDlg.obj
.........................................\......\.......\ServerDlg.sbr
.........................................\......\.......\ServerThread.obj
.........................................\......\.......\ServerThread.sbr
.........................................\......\.......\StdAfx.obj
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