Description: A nice simulation of the equinox effect in the Chichen Itzá Pyramid. Uses a 3D model of the pyramid and the 3d engine Truevision3D. Optinally you can use the wiimotelib to control de camera view a wii mote
To Search:
File list (Check if you may need any files):
ChichenLightFX\ChichenLightFX\bin\Debug\ChichenLightFX.exe
..............\..............\...\.....\ChichenLightFX.pdb
..............\..............\...\.....\ChichenLightFX.vshost.exe
..............\..............\...\.....\ChichenLightFX.vshost.exe.manifest
..............\..............\...\.....\Debug.txt
..............\..............\...\.....\MTV3D65.dll
..............\..............\...\.....\MTV3D65.xml
..............\..............\...\.....\WiimoteLib.dll
..............\..............\ChichenLightFX.csproj
..............\..............\.lasses\Camera.cs
..............\..............\.......\Constants.cs
..............\..............\.......\Core.cs
..............\..............\.......\CoreUser.cs
..............\..............\.......\CrosshairCursos.cs
..............\..............\.......\DirectionalLight.cs
..............\..............\.......\Fisica.cs
..............\..............\.......\LineFactory.cs
..............\..............\.......\MeshFactory.cs
..............\..............\.......\Settings.cs
..............\..............\.......\Sky.cs
..............\..............\.......\SkyMaths.cs
..............\..............\.......\World.cs
..............\..............\Forms\InfoGetter.cs
..............\..............\.....\InfoGetter.Designer.cs
..............\..............\.....\InfoGetter.resx
..............\..............\.....\Viewport.cs
..............\..............\.....\Viewport.Designer.cs
..............\..............\.....\Viewport.resx
..............\..............\Media\Heightmaps\heightmap.bmp
..............\..............\.....\..........\Heightmap.jpg
..............\..............\.....\..........\Heightmap1.bmp
..............\..............\.....\..........\Heightmap2.jpg
..............\..............\.....\Models\Dome.TVM
..............\..............\.....\......\Hemisphere.TVM
..............\..............\.....\......\kukulkan.tvm
..............\..............\.....\......\kukulkan2.TVM
..............\..............\.....\......\kukulkan3.TVM
..............\..............\.....\......\kukulkan4.TVM
..............\..............\.....\......\kukulkan5.TVM
..............\..............\.....\......\kukulkan6.TVM
..............\..............\.....\......\kukulkan7.TVM
..............\..............\.....\......\kukulkan8.TVM
..............\..............\.....\Shaders\CloudsShader.fx
..............\..............\.....\.......\SkyShader.fx
..............\..............\.....\Textures\Detail Textures\Detail.dds
..............\..............\.....\........\Landscapes\grass.jpg
..............\..............\.....\........\..........\Land.dds
..............\..............\.....\........\.enses\Glow.dds
..............\..............\.....\........\......\Rays.dds
..............\..............\.....\........\.ookup\CubeNormalizer_ULQ.dds
..............\..............\.....\........\piramide.bmp
..............\..............\.....\........\piramide1.jpg
..............\..............\.....\........\piramide2.jpg
..............\..............\.....\........\piramide3.jpg
..............\..............\.....\........\Skyscapes\CloudsLess.dds
..............\..............\.....\........\.........\CloudsLots.dds
..............\..............\.....\........\.........\Starmap.dds
..............\..............\.....\........\.tars\Moon.dds
..............\..............\.....\........\.....\Sun.dds
..............\..............\.....\........\stone(i)bump.jpg
..............\..............\.....\........\stone2(dno).jpg
..............\..............\.....\........\stone2(top).jpg
..............\..............\.....\........\stone2(top1).jpg
..............\..............\.....\........\stone2(top2).jpg
..............\..............\.....\........\stone2.jpg
..............\..............\obj\Debug\ChichenLightFX.csproj.FileListAbsolute.txt
..............\..............\...\.....\ChichenLightFX.exe
..............\..............\...\.....\ChichenLightFX.InfoGetter.resources
..............\..............\...\.....\ChichenLightFX.pdb
..............\..............\...\.....\ChichenLightFX.Properties.Reso