Description: qt use opengl texture display yuv data, qt, and cross-platform opengl are all worth studying
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File list (Check if you may need any files):
opengl_yuv_texture\debug\GLWidget.o
..................\.....\main.o
..................\.....\moc_MyGLWidget.cpp
..................\.....\moc_MyGLWidget.o
..................\.....\MyGLWidget.o
..................\.....\opengl_yuv_texture.exe
..................\.....\Shader.fsh
..................\.....\Shader.vsh
..................\.....\test_yuv420p_320x180.yuv
..................\deployment.pri
..................\GLWidget.o
..................\main.cpp
..................\main.o
..................\Makefile
..................\Makefile.Debug
..................\Makefile.Release
..................\moc_MyGLWidget.cpp
..................\moc_MyGLWidget.o
..................\MyGLWidget.o
..................\opengl_yuv_texture
..................\opengl_yuv_texture.pro
..................\opengl_yuv_texture.pro.user
..................\opengl_yuv_texture.pro.user.f884a05
..................\output.yuv
..................\Shader.fsh
..................\Shader.vsh
..................\src\GLWidget.cpp
..................\...\GLWidget.h
..................\...\MyGLWidget.cpp
..................\...\MyGLWidget.h
..................\...\MyGLWidget.ui
..................\test_yuv420p_320x180.yuv
..................\ui_MyGLWidget.h
..................\debug
..................\release
..................\src
opengl_yuv_texture