File list (Check if you may need any files):
WGL\Ana2_32View.cpp
...\Ana2_32View.h
...\ANAFRAME.CPP
...\ANAFRAME.H
...\ANALYSIS.CPP
...\ANALYSIS.H
...\Ana_32View.cpp
...\Ana_32View.h
...\CHILDFRM.CPP
...\CHILDFRM.H
...\ConfigRec.cpp
...\ConfigRec.h
...\CONVERT.CPP
...\CONVERT.H
...\CurveColor.cpp
...\CurveColor.h
...\DAT\GRPVIEWS.GRP
...\...\WGU00.CFG
...\...\WGU00.DAT
...\...\WGU00.HDR
...\...\WGU34.CFG
...\...\WGU34.DAT
...\...\WGU34.HDR
...\...\WGU94.CFG
...\...\WGU94.DAT
...\...\WGU94.HDR
...\DDCJ.CPP
...\DDCJ.H
...\.ebug\Ana2_32View.obj
...\.....\Ana2_32View.sbr
...\.....\AnaFrame.obj
...\.....\AnaFrame.sbr
...\.....\Analysis.obj
...\.....\Analysis.sbr
...\.....\Ana_32View.obj
...\.....\Ana_32View.sbr
...\.....\ChildFrm.obj
...\.....\ChildFrm.sbr
...\.....\ConfigRec.obj
...\.....\ConfigRec.sbr
...\.....\Convert.obj
...\.....\Convert.sbr
...\.....\CurveColor.obj
...\.....\CurveColor.sbr
...\.....\DDCJ.obj
...\.....\DDCJ.sbr
...\.....\DelDialog.obj
...\.....\DelDialog.sbr
...\.....\Dialing.obj
...\.....\Dialing.sbr
...\.....\FileManage.obj
...\.....\FileManage.sbr
...\.....\MainFrm.obj
...\.....\MainFrm.sbr
...\.....\OwnList.obj
...\.....\OwnList.sbr
...\.....\PrtGrp.obj
...\.....\PrtGrp.sbr
...\.....\PrtSlt.obj
...\.....\PrtSlt.sbr
...\.....\PwChange.obj
...\.....\PwChange.sbr
...\.....\PwInput.obj
...\.....\PwInput.sbr
...\.....\Recorder.obj
...\.....\Recorder.sbr
...\.....\ResultView.obj
...\.....\ResultView.sbr
...\.....\RighView.obj
...\.....\RighView.sbr
...\.....\SearchDlg.obj
...\.....\SearchDlg.sbr
...\.....\Segment.obj
...\.....\Segment.sbr
...\.....\SelectCom.obj
...\.....\SelectCom.sbr
...\.....\ShowWnd.obj
...\.....\ShowWnd.sbr
...\.....\ShowWyy.obj
...\.....\ShowWyy.sbr
...\.....\StdAfx.obj
...\.....\StdAfx.sbr
...\.....\StringView.obj
...\.....\StringView.sbr
...\.....\Trans.obj
...\.....\Trans.sbr
...\.....\TreeDisp.obj
...\.....\TreeDisp.sbr
...\.....\TTY.obj
...\.....\TTY.sbr
...\.....\vc60.idb
...\.....\vc60.pdb
...\.....\ViewLine.obj
...\.....\ViewLine.sbr
...\.....\wgl_32.exe
...\.....\wgl_32.ilk
...\.....\wgl_32.obj
...\.....\wgl_32.pch
...\.....\wgl_32.pdb
...\.....\wgl_32.res