Description: 介绍用OpenGL实现点云处理的三维变换,我们可以通过API函数 CreateFile 获得设备句柄,再用API函数 DeviceIoControl 来实现对设备的访问获取点云的分割方法。-introduces OpenGL point cloud processing of 3D transformation, we can pass CreateFile API access to equipment handle, reuse API function DeviceIoControl right equipment to achieve the access point cloud visit the segmentation method. Platform: |
Size: 351613 |
Author:zxj |
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Description: 包括画直线、反走样直线、画圆、画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等。由于精力有限,未对原码做任何注释。出于简化编程的考虑,许多地方指定了常数,未做通用处理。还包含一个OpenGL教程-including painting line, anti-aliasing straight Circle, painted oval, rectangular painting, drawing polygon, rectangle filling, polygon filling, 3D transformation, lighting, textures, etc.. Because of the limited energy, the original code did not make any notes. To simplify programming for consideration, in many places designated constant, GM declined to handle. Also includes an OpenGL Guide Platform: |
Size: 781814 |
Author:花阿花 |
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Description: 本人自行开发的一个小程序,可以绘制基本形状,还可以实现简单的图形变换,此外还有3D图形(openGL编程)-I developed a small program can draw basic shapes, but also simple graphical transformation, in addition to 3D graphics (openGL Programming) Platform: |
Size: 214304 |
Author:李金戈 |
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Description: 包括画直线、反走样直线、画圆、画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等。由于精力有限,未对原码做任何注释。出于简化编程的考虑,许多地方指定了常数,未做通用处理。还包含一个OpenGL教程-including painting line, anti-aliasing straight Circle, painted oval, rectangular painting, drawing polygon, rectangle filling, polygon filling, 3D transformation, lighting, textures, etc.. Because of the limited energy, the original code did not make any notes. To simplify programming for consideration, in many places designated constant, GM declined to handle. Also includes an OpenGL Guide Platform: |
Size: 1077248 |
Author:花阿花 |
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Description: 本人自行开发的一个小程序,可以绘制基本形状,还可以实现简单的图形变换,此外还有3D图形(openGL编程)-I developed a small program can draw basic shapes, but also simple graphical transformation, in addition to 3D graphics (openGL Programming) Platform: |
Size: 214016 |
Author:李金戈 |
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Description: 介绍用OpenGL实现点云处理的三维变换,我们可以通过API函数 CreateFile 获得设备句柄,再用API函数 DeviceIoControl 来实现对设备的访问获取点云的分割方法。-introduces OpenGL point cloud processing of 3D transformation, we can pass CreateFile API access to equipment handle, reuse API function DeviceIoControl right equipment to achieve the access point cloud visit the segmentation method. Platform: |
Size: 2098176 |
Author:zxj |
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Description: Delphi + OpenGL 这是一个模拟烟火效果的例子,主要是演示3D粒子变换以及粒子的生命周期。-Delphi+ OpenGL This is a simulation example of pyrotechnic effects, mainly demonstration 3D particle and particle transformation of the life cycle. Platform: |
Size: 30720 |
Author:张震沣 |
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Description: 基于opengl的三维导弹发射演示,其中包括尾焰的粒子系统,导弹爆炸时的效果演示,多种视角的变换等等,比较真实的再现了导弹的发射.-3D demo missile launchers, including Mei Yan, the particle system, the missile exploded demonstration effect, the transformation of diverse perspectives, etc., true reproduction of the missile launch. Platform: |
Size: 2788352 |
Author:李培军 |
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Description: 用OPENGL技术编写的一个带有表面贴图的立方体的3D变换的程序。-OpenGL technology used to prepare the surface with a map of the 3D cube transformation process. Platform: |
Size: 116736 |
Author:杨林 |
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Description: 商业系统源码本书以OpenGL开发为核心,精心设计了36个实验。全书共分10章,既介绍了基本的图形学要素,包括2D图形和3D物体的绘制、坐标系变换、光照、材质、2D纹理、曲线和曲面等,又进一步引入利用OpenGL开发图形工程的各种技术,如复杂3D建模、音频系统、摄像机控制、粒子系统、人机交互技术等。
本书图文并茂、实例丰富,所有例程都是基于一个功能齐全的编程框架文件(5DG编程框架文件)开发的,代码有详细的中文注释,可读性很强。本书既可作为高校的图形学实验教材,也是学习OpenGL的理想参考书,适合具有C语言基础的读者使用。-business systems source book to OpenGL development as the core, a carefully designed experiment 36. The book is divided into 10 chapters, we introduced the basic graphics elements, including 2 D and 3 D graphic objects mapping, coordinate transformation, lighting, material quality, 2D texture, curves and surfaces. further development of the introduction of OpenGL graphics engineering technologies, such as complex 3 D modeling, audio system, Camera control, particle systems, human-computer interaction technology. The book illustrated examples of rich, All routines are based on a fully functional programming framework document (5DG programming framework document) development, code detailed Chinese translations, readability strong. The book can as colleges and universities graphics experiment Platform: |
Size: 482304 |
Author:liubao |
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Description: OpenGL做的3D演示系统,包括贴图、变换等内容。刚刚开始学习OpenGL时做的。-OpenGL to do 3D demonstration system, including mapping, transformation and so on. OpenGL is just beginning to learn when to do so. Platform: |
Size: 590848 |
Author:宝宝 |
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Description: 基于MFC和OPENGL制作3D图形
绘制简单的三维图形进行坐标变换-OPENGL production based on MFC and 3D graphics rendering three-dimensional graphics for a simple coordinate transformation Platform: |
Size: 4096 |
Author:yangliren |
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Description: 在VC中实现OpenGL三维绘图,具有坐标变换,图像印象等功能。-In the VC to achieve OpenGL 3D graphics, with a coordinate transformation, image impression functions. Platform: |
Size: 1433600 |
Author:jing |
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Description: OpenGL环境下点云模型的显示变换,介绍一种标准的3D点云模型OBJ文件的特点和基本结构,在VC++6.0平台下结合OpenGL完成了OBJ格式文件的读取和点云模型的三维显示、旋转、平移、缩放变换功能.实验结果表明,利用OpenGL开发的程序可以高效实时地实现点云的各种操作.-OpenGL environment, the display of point cloud model of transformation to introduce a standard 3D point cloud models OBJ file characteristics and basic structure, in the VC++6.0 platform combines OpenGL completed the OBJ format files read and the three-dimensional point cloud model of show, rotate, pan, zoom transform function. The experimental results show that the use of OpenGL programs can be developed efficiently to achieve real-time point cloud of the various actions. Platform: |
Size: 322560 |
Author:赵明 |
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Description: Simple program using OpenGL, my third project in graphics class. Inheriting the 3D objects I created from assignment 2, this time I have to do translation, scaling, and rotation, also rotation on the arbitrary axis, but it is not done correctly, if you follow the comment, you can figure it out. The program is somewhat broken, not function properly. But if you want to see how transformations perform in real vertices transformation, not using GL functions, then check it out. Src written in C. Platform: |
Size: 7168 |
Author:luke |
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Description: 互联网的出现及飞速发展使IT业的各个领域发生了深刻的变化,它必然引发一些新技术的出现。3D图形技术并不是一个新话题,在图形工作站以至于PC机上早已日臻成熟,并已应用到各个领域。然而互联网的出现,却使3D图形技术发生了和正在发生着微妙而深刻的变化。Web3D协会(前身是VRML协会)最先使用Web3D术语,这一术语的出现反映了这种变化的全貌,没有人能严格定义Web3D,在这里我们把Web3D理解为:互联网上的3D图形技术,互联网代表了未来的新技术,很明显,3D图形和动画将在互联网上占有重要的地位。
Java3D API是Sun定义的用于实现3D显示的接口。使用Java 的重要理由之一是它的平台无关性。Java3D提供了基于Java的上层接口。Java3D把OpenGL和DirectX这些底层技术包装在Java接口中。这种全新的设计使3D技术变得不再繁琐并且可以加入到J2SE、J2EE的整套架构,这些特性保证了Java3D技术强大的扩展性
本文以Java3D为开发平台,利用Java语言强大的网络功能,实现了在网页上对3D动画进行显示和操作。-The Internet appearance and the rapid development caused each domain to IT industry have the deep transformation, it initiated some new technical inevitably the appearance. The 3D graph technology is not a new topic, in the graph workstation down to on PC machine already more or day matured, and has applied to each domain. However the Internet appearance, caused the 3D graph technology to occur actually and is occurring is being subtle but the deep transformation. The Web3D association (predecessor is the VRML association) uses the Web3D terminology first, this terminology appearance had reflected this kind of change complete picture, nobody can strictly define Web3D, in here we do the Web3D understanding is: On the Internet 3D graph technology, the Internet has represented the future new technology, is very obvious, the 3D graph and the animation will hold the important status on the Internet.
Java3D API is the Sun definition uses in realizing the 3D demonstration connection. Uses o Platform: |
Size: 2604032 |
Author:weidong297 |
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Description: A 3D transformation program for doing following operations : Translation, scaling, rotation about x-axis, rotation about Y-axis and rotation about Z-axis in OPENGL. Platform: |
Size: 1024 |
Author:da07 |
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