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Description: DirectX SDK中的例子,演示了监测3D物体的碰撞方法。用于学习DirectX的编程。运行需要安装DirectX SDK 2008。
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Size: 19091 |
Author: mindbrain |
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Description: directx多媒体方面的SDK程序,加速开发
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Size: 19109 |
Author: 柳行刚 |
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Description: Microsoft DirectX SDK (November 2007)\Samples\C++\Direct3D
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Size: 24224768 |
Author: zhuchudong |
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Description: DirectX SDK中的例子,演示了监测3D物体的碰撞方法。用于学习DirectX的编程。运行需要安装DirectX SDK 2008。-DirectX SDK examples, demonstrations of monitoring methods of 3D objects in the collision. For learning DirectX programming. Operation need to install DirectX SDK 2008.
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Size: 18432 |
Author: mindbrain |
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Description: directx多媒体方面的SDK程序,加速开发-directx multimedia SDK procedures, speeding up the development of
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Size: 18432 |
Author: 柳行刚 |
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Description: For Delphi: This sample is based on MS DirectX SDK Pick sample demostrating how to "Pick" what triangle is pointed by mouse pointer on rotating object. This sample goes further so object is rotated by both WORLD and VIEW matrices (in original sample object was rotating only in VIEW space) AND user can move object in view space by dragging it with right mouse button.
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Size: 95232 |
Author: hfTam |
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Description: 图像拾取程序,简单的实现了图像目标的拾取,使用directx编写-Image pickup process, the simple goal of achieving a pickup image, use directx write
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Size: 2190336 |
Author: Leno |
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Description: 用DirectX写的一个实现鼠标拣选拾取的小飞机的Dome,他可以实现间的拾取功能,适合初学DX的同学来学习!-An implementation using DirectX mouse chosen to write a small plane picked up the Dome, he can pick among the features, suitable for beginners to learn the students DX!
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Size: 6917120 |
Author: 赵红朋 |
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Description: DirectX程序设计幻灯片,讲述在场景中拾取物品的原理。-DirectX programming slide, pick up objects in the scene about the principle.
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Size: 3938304 |
Author: jiaowuchu |
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Description: Demonstration of how to pick object in a Directx 9
3d application window. Can be used to select object in a realtime virtual environment.
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Size: 355328 |
Author: peterpan |
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Description: 一个基于DirectX的AABB拾取的实现-Pick up a DirectX-based implementation of AABB
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Size: 5774336 |
Author: 德曼 |
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Description: 疯子做到D3D DEMO
.werkkzeug3 texture edition soon to be available.
stay tuned and check the .theprodukkt website for details.- farbrausch @ breakpoint 2007
fr-041: d e b r i s .
credits:
visuals, direction: theunitedstatesofamerica (aka fiver2)
code: chaos, ryg
soundtrack: ronny
synthesizer: kb
sound effects: wayfinder
additional graphics: giZMo
additional code: tron
special thanks: fried
system requirements:
- minimum:
* p4 2ghz or athlon 2000+ (with sse)
* 512mb ram
* ps2.0 capable graphics card with 128mb vram
* directx 9.0c
- recommended:
* core2duo or athlon x2 with >=2.4ghz
* 1024mb ram
* geforce 7600/radeon x1600 or better with 256mb vram
settings:
-
- resolution: pick your favourite.
- aspect ratio:
* for fullscreen, pick one that matches your screen.
* for windowed, it should match your desktop resolution.
- multisampling: if you have a fast graphics card, go wild here.
- texture quality:
* normal: lower-than-default texture resolution+dxt compres
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Size: 183296 |
Author: 欣娃 |
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Description: 基于directx去拾取对象,这在游戏开发中会经常用到,拾取对象也可以去修改模型-Based directx to pick up objects, which will be frequently used in game development, you can also pick up objects to modify the model
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Size: 99328 |
Author: 刘之 |
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