Welcome![Sign In][Sign Up]
Location:
Search - icon file

Search list

[Other resourceDice

Description: es\\Dice.ico This an icon file, which is used as the application s icon. This icon is included by the main resource file Dice.rc. res\\Dice.rc2 This file contains resources that are not edited by Microsoft Visual C++. You should place all resources not editable by the resource editor in this file.
Platform: | Size: 78662 | Author: hhh | Hits:

[Internet-Network飞龙DDOS软件2.0测试版

Description:

飞龙DDOS软件2.0测试版

生成器0.h

SkinMagicLib.h

========================================================================
       MICROSOFT FOUNDATION CLASS LIBRARY : 生成器0
========================================================================


AppWizard has created this 生成器0 application for you.  This application
not only demonstrates the basics of using the Microsoft Foundation classes
but is also a starting point for writing your application.

This file contains a summary of what you will find in each of the files that
make up your 生成器0 application.

生成器0.dsp
    This file (the project file) contains information at the project level and
    is used to build a single project or subproject. Other users can share the
    project (.dsp) file, but they should export the makefiles locally.

生成器0.h
    This is the main header file for the application.  It includes other
    project specific headers (including Resource.h) and declares the
    CMy0App application class.

生成器0.cpp
    This is the main application source file that contains the application
    class CMy0App.

生成器0.rc
    This is a listing of all of the Microsoft Windows resources that the
    program uses.  It includes the icons, bitmaps, and cursors that are stored
    in the RES subdirectory.  This file can be directly edited in Microsoft
 Visual C++.

生成器0.clw
    This file contains information used by ClassWizard to edit existing
    classes or add new classes.  ClassWizard also uses this file to store
    information needed to create and edit message maps and dialog data
    maps and to create prototype member functions.

res\生成器0.ico
    This is an icon file, which is used as the application's icon.  This
    icon is included by the main resource file 生成器0.rc.

res\生成器0.rc2
    This file contains resources that are not edited by Microsoft
 Visual C++.  You should place all resources not editable by
 the resource editor in this file.

 


/////////////////////////////////////////////////////////////////////////////

AppWizard creates one dialog class:

生成器0Dlg.h, 生成器0Dlg.cpp - the dialog
    These files contain your CMy0Dlg class.  This class defines
    the behavior of your application's main dialog.  The dialog's
    template is in 生成器0.rc, which can be edited in Microsoft
 Visual C++.


/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
    These files are used to build a precompiled header (PCH) file
    named 生成器0.pch and a precompiled types file named StdAfx.obj.

Resource.h
    This is the standard header file, which defines new resource IDs.
    Microsoft Visual C++ reads and updates this file.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.

If your application uses MFC in a shared DLL, and your application is
in a language other than the operating system's current language, you
will need to copy the corresponding localized resources MFC42XXX.DLL
from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
and rename it to be MFCLOC.DLL.  ("XXX" stands for the language abbreviation.
For example, MFC42DEU.DLL contains resources translated to German.)  If you
don't do this, some of the UI elements of your application will remain in the
language of the operating system.

/////////////////////////////////////////////////////////////////////////////
 


Platform: | Size: 1712698 | Author: fy5388 | Hits:

[Windows Develop简单聊天系统

Description:

========================================================================
       MICROSOFT FOUNDATION CLASS LIBRARY : Talk
========================================================================


AppWizard has created this Talk application for you.  This application
not only demonstrates the basics of using the Microsoft Foundation classes
but is also a starting point for writing your application.

This file contains a summary of what you will find in each of the files that
make up your Talk application.

Talk.dsp
    This file (the project file) contains information at the project level and
    is used to build a single project or subproject. Other users can share the
    project (.dsp) file, but they should export the makefiles locally.

Talk.h
    This is the main header file for the application.  It includes other
    project specific headers (including Resource.h) and declares the
    CTalkApp application class.

Talk.cpp
    This is the main application source file that contains the application
    class CTalkApp.

Talk.rc
    This is a listing of all of the Microsoft Windows resources that the
    program uses.  It includes the icons, bitmaps, and cursors that are stored
    in the RES subdirectory.  This file can be directly edited in Microsoft
 Visual C++.

Talk.clw
    This file contains information used by ClassWizard to edit existing
    classes or add new classes.  ClassWizard also uses this file to store
    information needed to create and edit message maps and dialog data
    maps and to create prototype member functions.

res\Talk.ico
    This is an icon file, which is used as the application's icon.  This
    icon is included by the main resource file Talk.rc.

res\Talk.rc2
    This file contains resources that are not edited by Microsoft
 Visual C++.  You should place all resources not editable by
 the resource editor in this file.

 


/////////////////////////////////////////////////////////////////////////////

AppWizard creates one dialog class:

TalkDlg.h, TalkDlg.cpp - the dialog
    These files contain your CTalkDlg class.  This class defines
    the behavior of your application's main dialog.  The dialog's
    template is in Talk.rc, which can be edited in Microsoft
 Visual C++.


/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
    These files are used to build a precompiled header (PCH) file
    named Talk.pch and a precompiled types file named StdAfx.obj.

Resource.h
    This is the standard header file, which defines new resource IDs.
    Microsoft Visual C++ reads and updates this file.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.

If your application uses MFC in a shared DLL, and your application is
in a language other than the operating system's current language, you
will need to copy the corresponding localized resources MFC42XXX.DLL
from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
and rename it to be MFCLOC.DLL.  ("XXX" stands for the language abbreviation.
For example, MFC42DEU.DLL contains resources translated to German.)  If you
don't do this, some of the UI elements of your application will remain in the
language of the operating system.

/////////////////////////////////////////////////////////////////////////////
 


Platform: | Size: 38661 | Author: roothai | Hits:

[Windows Develop304074PlayMP3-eVC3.rar

Description: ======================================================================== Microsoft Foundation Class Library for Windows CE: PlayMP3 ======================================================================== AppWizard has created this PlayMP3 application for you. This application not only demonstrates the basics of using the Microsoft Foundation classes but is also a starting point for writing your application. This file contains a summary of what you will find in each of the files that make up your PlayMP3 application. PlayMP3.h This is the main header file for the application. It includes other project specific headers (including Resource.h) and declares the CPlayMP3App application class. PlayMP3.cpp This is the main application source file that contains the application class CPlayMP3App. PlayMP3.rc This is a listing of all of the Microsoft Windows CE resources that the program uses. It includes the icons, bitmaps, and cursors that are stored in the RES subdirectory. This file can be directly edited in Microsoft eMbedded Visual C++. res\PlayMP3.ico This is an icon file, which is used as the application's icon. This icon is included by the main resource file PlayMP3.rc. res\PlayMP3.rc2 This file contains resources that are not edited by Microsoft eMbedded Visual C++. You should place all resources not editable by the resource editor in this file. PlayMP3.vcc This file contains information used by ClassWizard to edit existing classes or add new classes. ClassWizard also uses this file to store information needed to create and edit message maps and dialog data maps and to create prototype member functions. ///////////////////////////////////////////////////////////////////////////// AppWizard creates one dialog class: PlayMP3Dlg.h, PlayMP3Dlg.cpp - the dialog These files contain your CPlayMP3Dlg class. This class defines the behavior of your application's main dialog. The dialog's template is in PlayMP3.rc, which can be edited in Microsoft Developer Studio. ///////////////////////////////////////////////////////////////////////////// Other standard files: StdAfx.h, StdAfx.cpp These files are used to build a precompiled header (PCH) file named PlayMP3.pch and a precompiled types file named StdAfx.obj. Resource.h This is the standard header file, which defines new resource IDs. Microsoft eMbedded Visual C++ reads and updates this file. ///////////////////////////////////////////////////////////////////////////// Other notes: AppWizard uses "TODO:" to indicate parts of the source code you should add to or customize. If your application uses MFC in a shared DLL, and your application is in a language other than the operating system's current language, you will need to copy the corresponding localized resources MFCWCXXX.DLL from the Microsoft eMbedded Visual C++ CD-ROM onto the system or system32 directory, and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation. For example, MFCWCDEU.DLL contains resources translated to German.) If you don't do this, some of the UI elements of your application will remain in the language of the operating system. /////////////////////////////////////////////////////////////////////////////
Platform: | Size: 285495 | Author: loveyou365 | Hits:

[Windows DevelopVC视图绘制动态曲线图

Description: ======================================================================== MICROSOFT FOUNDATION CLASS LIBRARY : TestDrawCurve_26 ======================================================================== AppWizard has created this TestDrawCurve_26 application for you. This application not only demonstrates the basics of using the Microsoft Foundation classes but is also a starting point for writing your application. This file contains a summary of what you will find in each of the files that make up your TestDrawCurve_26 application. TestDrawCurve_26.dsp This file (the project file) contains information at the project level and is used to build a single project or subproject. Other users can share the project (.dsp) file, but they should export the makefiles locally. TestDrawCurve_26.h This is the main header file for the application. It includes other project specific headers (including Resource.h) and declares the CTestDrawCurve_26App application class. TestDrawCurve_26.cpp This is the main application source file that contains the application class CTestDrawCurve_26App. TestDrawCurve_26.rc This is a listing of all of the Microsoft Windows resources that the program uses. It includes the icons, bitmaps, and cursors that are stored in the RES subdirectory. This file can be directly edited in Microsoft Visual C++. TestDrawCurve_26.clw This file contains information used by ClassWizard to edit existing classes or add new classes. ClassWizard also uses this file to store information needed to create and edit message maps and dialog data maps and to create prototype member functions. res\TestDrawCurve_26.ico This is an icon file, which is used as the application's icon. This icon is included by the main resource file TestDrawCurve_26.rc. res\TestDrawCurve_26.rc2 This file contains resources that are not edited by Microsoft Visual C++. You should place all resources not editable by the resource editor in this file. ///////////////////////////////////////////////////////////////////////////// For the main frame window: MainFrm.h, MainFrm.cpp These files contain the frame class CMainFrame, which is derived from CFrameWnd and controls all SDI frame features. res\Toolbar.bmp This bitmap file is used to create tiled images for the toolbar. The initial toolbar and status bar are constructed in the CMainFrame class. Edit this toolbar bitmap using the resource editor, and update the IDR_MAINFRAME TOOLBAR array in TestDrawCurve_26.rc to add toolbar buttons. ///////////////////////////////////////////////////////////////////////////// AppWizard creates one document type and one view: TestDrawCurve_26Doc.h, TestDrawCurve_26Doc.cpp - the document These files contain your CTestDrawCurve_26Doc class. Edit these files to add your special document data and to implement file saving and loading (via CTestDrawCurve_26Doc::Serialize). TestDrawCurve_26View.h, TestDrawCurve_26View.cpp - the view of the document These files contain your CTestDrawCurve_26View class. CTestDrawCurve_26View objects are used to view CTestDrawCurve_26Doc objects. ///////////////////////////////////////////////////////////////////////////// Other standard files: StdAfx.h, StdAfx.cpp These files are used to build a precompiled header (PCH) file named TestDrawCurve_26.pch and a precompiled types file named StdAfx.obj. Resource.h This is the standard header file, which defines new resource IDs. Microsoft Visual C++ reads and updates this file. ///////////////////////////////////////////////////////////////////////////// Other notes: AppWizard uses "TODO:" to indicate parts of the source code you should add to or customize. If your application uses MFC in a shared DLL, and your application is in a language other than the operating system's current language, you will need to copy the corresponding localized resources MFC42XXX.DLL from the Microsoft Visual C++ CD-ROM onto the system or system32 directory, and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation. For example, MFC42DEU.DLL contains resources translated to German.) If you don't do this, some of the UI elements of your application will remain in the language of the operating system. /////////////////////////////////////////////////////////////////////////////
Platform: | Size: 1967656 | Author: xiayang168 | Hits:

[Shell apiShellIconChanger

Description: 这是资源管理器的扩展编程,可以修改任意类型文件的图标。-This is a shell program for explorer, and it can change the icon of any file.
Platform: | Size: 22528 | Author: 陈平 | Hits:

[GUI DevelopCreateingAResourceDll

Description: Create a RC file "describing" resources you are to place in a DLL. Here s an example ("adpdllresources" is the name of the RC ASCII file) - one ICON and one GIF image are added to the RC file: -Create a RC file "describing" resources you are to place in a DLL. Here s an example ("adpdllresources" is the name of the RC ASCII file)- one ICON and one GIF image are added to the RC file:
Platform: | Size: 23552 | Author: 张三 | Hits:

[GUI Developcooltray

Description: This zip-file contains the two Delphi components, CoolTrayIcon and TextTrayIcon (tray icon components).-This zip-file contains the two Delphi components, and TextTrayIcon CoolTrayIcon (tray icon components).
Platform: | Size: 1808384 | Author: wu | Hits:

[Windows DevelopDISSECTMFC

Description: 光盘图标、光标、菜单和对话框都是相互关联的,它们是Windows的全部资源型态。资源即数据,它们被储存在程序的.EXE文件中,但是它们并非驻留在程序的数据区域中。也就是说,资源不能从程序原始码中定义的变量直接存取,Windows提供函数直接或间接地把它们加载内存以备使用。我们已经遇到了两个这样的函数,即LoadIcon和LoadCursor,它们出现在范例程序,定义窗口类别结构的内容设定叙述中。它们从Windows中加载二进制图标和光标映象,并传回该图标或光标的句柄。在本章中,我们先建立自己的图标,它会从程序自己的.EXE文件中载入。-CD icon, cursor, menu and dialog are all interrelated, they are all of the resources of Windows patterns. The data resources, which are stored in the procedure. EXE document, but they are not in the presence of the procedures of the region. In other words, the resources can not source from the procedures defined in the variable direct access, Windows provides function directly or indirectly, they loaded memory for use. We have encountered two such function, and that is LoadIcon LoadCursor. they appeared in the sample programs, the definition of window types of content creation narratives. They load from the Windows binary icon and cursor image, and sent back to the icon or cursor handle. In this chapter, we first establish their own icon, it would have its own procedures. EXE file to inclu
Platform: | Size: 6640640 | Author: ddd | Hits:

[EditBoxlspicedt

Description: 一款运行时图片编辑控件,支持显示图片;将icon转换为位图(支持16色、256色或更高色);保存选定的图像为.bmp文件,或拷贝到剪贴板;为经常使用的位图/图标建立书签,方便使用;-one run photo editing controls, the display picture; Icon will be converted to bitmap (support 16 colors, 256 colors or higher color); the preservation of the selected images. bmp file, or copy to the clipboard; regular use of bitmap/icon establish bookmarks, ease of use;
Platform: | Size: 370688 | Author: 刘雨 | Hits:

[OtherIcoFormat

Description: ICon文件格式,参考本文件可以进行Icon文件操作 -ICon the file format, reference in this document can be Icon file operations
Platform: | Size: 120832 | Author: 李量 | Hits:

[Windows DevelopIconLib_src

Description: At some point in the last month, I needed to create an .ICO file on the fly with a couple of images inside preferably I was looking at code in C#. The .NET Framework 2.0 only supports HICON that basically is one Icon with just a single image in it. When I was searching out there, to my frustration, I did not find any Icon Editor with the source code. So the only solution was to create my own library capable of creating and parsing ICO files.-At some point in the last month, I needed to create an. ICO file on the fly with a couple of images inside preferably I was looking at code in C#. The. NET Framework 2.0 only supports HICON that basically is one Icon with just a single image in it. When I was searching out there, to my frustration, I did not find any Icon Editor with the source code. So the only solution was to create my own library capable of creating and parsing ICO files.
Platform: | Size: 121856 | Author: feifei | Hits:

[OtherFile_association

Description: 选择文件,提取文件图标,文件格式类型,默认打开该文件的程序路径等!-Select the file, extract the file icon, file format types, the default program to open the file paths!
Platform: | Size: 33792 | Author: crazy | Hits:

[Special EffectsPersonality-icon-generated

Description: JPG格式图像文件生成为16*16、32*32类型ICO格式图标文件,并可进行编辑个性图标。-JPG file format images born become 16* 16, 32* 32 types ICO format icon file, and edit personality icon.
Platform: | Size: 9216 | Author: 益昌 | Hits:

[GDI-BitmapPE-File-

Description: PE格式分析取得图标资源 黑客防线上的资源 希望对你有用-PE format of the icon resource hacker to obtain resources on the line you want to be useful
Platform: | Size: 168960 | Author: 梁小华 | Hits:

[Hook apiicon

Description: PB 显示icon文件,文件、文件夹默认图-PB show icon file, files, folders, the default map
Platform: | Size: 11264 | Author: Justin | Hits:

[GUI DevelopIconLib

Description: vc 6.0系统图标大全,涵盖大量实用的图标文件,方便编程人员直接采用,省去了到处寻找合适的图标的麻烦-vc 6.0 System icon Guinness, cover a lot of useful icon file, for easy programming directly used, eliminating the trouble everywhere to find the right icon
Platform: | Size: 1948672 | Author: 张萌 | Hits:

[Windows DevelopIcon-resources-modifier

Description: 使用VB编写的简单图标资源修改器,可以修改可执行文件的图标资源 运作模式:解析可执行文件的source部分找到并替换图标文件-Simple icon resource modification in VB, you can modify the icon of the executable file resources The mode of operation: parse the source part of the executable file to find and replace the icon file
Platform: | Size: 14336 | Author: | Hits:

[Othericon

Description: 各种图标文件,比如文件保存,新建,等图标,Qt开发必备。png、icon等格式-icon file,qt development C++
Platform: | Size: 5151744 | Author: Lorenzo | Hits:

[Multimedia programfile

Description: ICON icon file production software source code-ICON ICON file production software source code
Platform: | Size: 35840 | Author: specijeizationf | Hits:
« 12 3 4 5 6 7 8 9 10 ... 25 »

CodeBus www.codebus.net