Description: VC2003下的Light Field Rendering源码, sigh graph 文章 Light Field Photography with a Hand-held Plenoptic Camera 的实现 Platform: |
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Author:wangsankuan |
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Description: VC2003下的Light Field Rendering源码, sigh graph 文章 Light Field Photography with a Hand-held Plenoptic Camera 的实现-VC2003 under Light Field Rendering source, sigh graph article Light Field Photography with a Hand-held Plenoptic Camera realization Platform: |
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Author:wangsankuan |
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Description: 对相机阵列拍得的图像的空间插值合成,采用双线性插值算法,光场渲染原理。-Array of camera images taken of the spatial interpolation of the synthesis, the use of bilinear interpolation algorithm, the principle of light field rendering. Platform: |
Size: 186368 |
Author:Hufeng |
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Description: 计算机图形学重要参考。对理解OpenGL和D3D的渲染过程有重要帮助。-Computer graphics is a vast field that is becoming larger every day. It is impossible to cover every topic of interest, even within a specialization such as CG rendering. For many years, Noriko Kurachi has reported on the latest developments for Japanese readers in her monthly column for CG World. Being something of a pioneer herself, she selected topics that represented original and promising new directions for research. Many of these novel ideas are the topics covered in The Magic of Computer Graphics. Starting the basic behavior of light, the first section of the book introduces the most useful techniques for global and local illumination using geometric descriptions of an environment. The second section goes on to describe image-based techniques that rely on captured data to do their magic. In the final section, the author looks at the synthesis of these two complementary approaches and what they mean for the future of computer graphics. Platform: |
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Author:wkmsweind |
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