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[matlab3Dray_tracing

Description: 基于matlab做的三维射线追踪的源代码。供大家交流之用。-based on Matlab do 3D ray tracing the source code. For exchange purposes.
Platform: | Size: 3072 | Author: ym | Hits:

[JSP/Javasunflow

Description: Sunflow是一个照片级的渲染系统,具备光线跟踪渲染内核,整个工程用Java编写,面向对象的结构,易于扩展。-Sunflow is a rendering system for photo-realistic image synthesis. It is written in Java and built around a flexible ray tracing core and an extensible object-oriented design.
Platform: | Size: 1164288 | Author: puzz | Hits:

[3D GraphicRayTrace_3.2b

Description: 光线跟踪软件,它包含处理几何对象类,射线追踪和确定与几何对象射线的交点。可能需要修改,使之适合您的应用程序。主要的工作区文件是RayTraceKd / RayTraceKd.sln。 (作者:Sam Buss) -Ray-tracing software, which includes dealing with geometric object classes, ray tracing and identification of an object-ray intersection geometry. May need to modify to suit your application. The main workspace file is RayTraceKd/RayTraceKd.sln. (Author: Sam Buss)
Platform: | Size: 3868672 | Author: zhang | Hits:

[Graph programraytrace

Description: 光线跟踪,一个不利用任何3D API的程序,演示的是建立一个包含若干三维物体的对象,然后设置光照(角度等等)并对对象进行光照效果渲染,不过我个人觉得这个程序也许不应该称为1月最佳,因为速度比较慢,好像最后出来的效果还有Bug。-Ray tracing, a 3D API does not use any program, presentation is to create a three-dimensional object that contains a number of objects, and then set light (angle, etc.) lighting effects and object rendering, but I personally feel that the procedure may not be known the best month to 1 because the more slowly, as if there turn out the Bug.
Platform: | Size: 40960 | Author: 王先生 | Hits:

[Technology Managementautomatic_bbox

Description: 为光线追踪自动创建对象层次 Ray tracing is automatically created for the object hierarchy-Ray tracing is automatically created for the object hierarchy
Platform: | Size: 1208320 | Author: bianbian | Hits:

[3D GraphicMARK_Raytracing

Description: ray-tracing光线跟踪算法的实现。包括了光线求交、追踪,物体材质、色彩的设置,球面和墙面的镜面反射效果。场景包括地板,三个镜面反射的球体,一个漫反射球体和一面镜面反射的墙壁。工程运行于VS2008环境,需要OpenGL支持。Release目下exe文件可以直接双击运行查看结果(需要glut32.dll动态链接库的支持)。-ray-tracing ray tracing algorithm. Includes light intersection, tracking, object material, color settings, spherical and wall mirror reflection effect. Scenarios, including the floor, three mirror reflection of the sphere, a sphere and diffuse specular side walls. This project runs under VS2008 with OpenCV. Double click the exe file under Debug folder to check the final result. (requires glut32.dll support).
Platform: | Size: 1469440 | Author: | Hits:

[Special EffectsAn-interactive-computer-graphics

Description: 本书向读者讲授如何用OpenGL从初级阶段快速制作优质的交互式计算机图形实例,OpenGL是业界广泛采用的三维图形API,本书藉此向读者提供了在计算机图形学领域更广阔空间内发展的坚实基础。书中内容覆盖了计算机图形学基础课程所需的所有论题,如光景交互作用、图形明暗处理、图形建模、曲线与曲面、偏差预防、纹理映射和图形组合,还探讨了计算机硬件方面的问题。本版为配合计算机图形学领域最新进展,增加了更具广度和深度的内容,包括图像处理、多重透视、并行透视等,并运用选择模式、仿真模拟、面向对象图形学与实景图像、射线跟踪等方法讲解了图形交互的内容。随书所附光盘包括OpenGL指令集参考、OpenGL手册、书中源码代码和附加的实用案例。本书适用于高等院校本科高年级和研究生的计算机图形学、交互式计算机系统等课程。 -This book teaches readers how to use OpenGL quickly from the primary stage production of high quality interactive computer graphics instance, OpenGL is a widely used 3 d graphics API, through this book offers readers in the field of computer graphics, a broader space for the development of solid foundation. Computer graphics foundation course content in the book covers all the topics, such as sight interaction, graphics processing, graphical modeling, curve and curved surface, light and shade deviation prevention, texture mapping and graphics, computer hardware problems are discussed in this article. This edition is in line with the recent advances in the field of computer graphics, and increased more breadth and depth of content, including image processing, multiple perspectives, such as parallel perspective, and choose model, simulation and object-oriented graphics and real images, ray tracing method on the graphics interactive content. CD attached with books, OpenGL OpenGL instructi
Platform: | Size: 11813888 | Author: wuyong | Hits:

[Industry researchTheory-of-large2step-wavefield-depth-extrapolatio

Description: Theory of large2step wavefield depth extrapolation Wavefield extrapolation is the foundation of seismic migration imaging. Finding a way of quick and object oriented wavefield extrapolation is significant not only for deep seismic exploration but also for imaging with super2tremendous seismic data acquired non2combination receivers , both highly needed to develop in petroleum prospecting. To image target zones , as far as all present wavefield extrapolation methods are concerned , including travel2time based Dix2formula methods , ray tracing , small2step depth recursion-Theory of large2step wavefield depth extrapolation Wavefield extrapolation is the foundation of seismic migration imaging. Finding a way of quick and object oriented wavefield extrapolation is significant not only for deep seismic exploration but also for imaging with super2tremendous seismic data acquired non2combination receivers , both highly needed to develop in petroleum prospecting. To image target zones , as far as all present wavefield extrapolation methods are concerned , including travel2time based Dix2formula methods , ray tracing , small2step depth recursion
Platform: | Size: 772096 | Author: txd | Hits:

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