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Description: 3D射击游戏源码for VB还不错的-3D shooter also VB source for good
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Size: 496249 |
Author: 张军 |
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Description: 早期的3d类第一人称射击游戏DOOM的源代码,C语言编写
-early 3d Class first-person shooter game Doom source code, C language
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Size: 481038 |
Author: 石佩 |
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Description: 用OPENGL和VC制作的三维射击游戏引擎源码,希望大家喜欢,-use OpenGL and VC produced by the engine 3D shooter source hope you like them, thank you
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Size: 1170135 |
Author: 毕咏佳 |
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Description: 3D射击游戏(看了这个就知道CS的界面是怎么做的)-3D shooter (read the CS knew how the interface is done)
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Size: 590769 |
Author: 郭子恒 |
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Description: 基于java的3D坦克游戏,第一人称射击视角,内含多边形生成模块,网格模块,实体碰撞的具体演示-based java 3D tank game, the first-person shooter perspective, consisted of polygons generated modules, mesh module, the specific entities collision demo
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Size: 86315 |
Author: 丁中明 |
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Description: 3D射击游戏源码for VB还不错的-3D shooter also VB source for good
Platform: |
Size: 495616 |
Author: 张军 |
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Description: 用OpenGL实现的第一人称射击First Person Shooter(FPS)游戏demo-use OpenGL the first-person shooter First Person Shooter (FPS) game demo
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Size: 1032192 |
Author: 熊有益 |
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Description: 3D射击游戏(看了这个就知道CS的界面是怎么做的)-3D shooter (read the CS knew how the interface is done)
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Size: 590848 |
Author: 郭子恒 |
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Description: 完全只用系统的API(纯系统API)的游戏。现在正做个45度角3D网络游戏,前一个网络游戏是第一人称射击,以后还会写教程贴出来的。
游戏处理过程:
获取随机数----移动到随机位置----获取输入----处理输入----判断是否攻击了----发射子弹----检测碰撞----处理击中事件。
大体就是这样了,希望对您有所启发和帮助,-exclusively with the API (pure system API) of the game. Now to be a 45-degree angle 3D online games, before a game is the first-person shooter, after affixed also wrote the handbook. Game process : random-access to mobile random-access location importation importation-------- determine whether the attack fired bullets------------ Collision Detection hit handled the incident. This is a broad, and I hope to inspire you and help
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Size: 892928 |
Author: 方明 |
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Description: J2ME 3D 第一人称射击迷宫类手机游戏源码。-J2ME 3D first-person shooter cell phone game maze source category.
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Size: 6765568 |
Author: 余冰星 |
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Description: A few years ago I became interested in first person shooter games and in particular how the world levels are created and rendered in real time. At the same time I found myself in between jobs and so I embarked on an effort to learn about 3D rendering with the goal of creating my own 3D rendering engine. Since I am a developer and not an artist I didn’t have the skills to create my own models, levels, and textures. So I decided to attempt to write a rendering engine that would render existing game levels. I mainly used information and articles I found on the web about Quake 2, Half Life, WAD and BSP files. In particular I found the Michael Abrash articles that he wrote for Dr. Dobbs magazine while working at Id to be very illuminating.-A few years ago I became interested in first person shooter games and in particular how the world levels are created and rendered in real time. At the same time I found myself in between jobs and so I embarked on an effort to learn about 3D rendering with the goal of creating my own 3D rendering engine. Since I am a developer and not an artist I didn’t have the skills to create my own models, levels, and textures. So I decided to attempt to write a rendering engine that would render existing game levels. I mainly used information and articles I found on the web about Quake 2, Half Life, WAD and BSP files. In particular I found the Michael Abrash articles that he wrote for Dr. Dobbs magazine while working at Id to be very illuminating.
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Size: 207872 |
Author: vddh vddh |
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Description: Xna, XBox游戏开发指南,全中文
第1章XNA介绍.doc
第2章创建你的第一个游戏Pong.doc
第3章辅助类.doc
第4章游戏组件.doc
第5章编写自己的XNA图形引擎.doc
第6章管理Shader.doc
第7章实现法线映射.doc
第8章 添加天空和地面.doc
第8章Post-Screen Shaders和Rocket Commander游戏.doc
第9章通过 XACT添加声音.doc
第10章输入和用户界面.doc
第11章创建XNA Shooter游戏.doc
第12章 3D模型.doc
第12章创建场景和赛道.doc
第13章物理学.doc
第14章调整和改编赛车游戏.doc-Xna,XBox game design guide
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Size: 4920320 |
Author: 林伟 |
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Description: D2x如出一辙- XL是一个港口的OpenGL的三维射击游戏的经典游戏后裔2为Win32 , Linux和Mac OS X ,包含许多增强功能和错误修复,同时保持完全向后兼容。-D2X-XL is an OpenGL port of the classic 3D Shooter game Descent 2 for Win32, Linux and Mac OS X, containing many enhancements and bug fixes while preserving full backwards compatibility.
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Size: 1395712 |
Author: tranph |
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Description: 场景精美的 3D 第一视角射击游戏(类似于 CS),3D 行动演示,采用 iRender 3D 游戏引擎(下载:http://irender3d.com)。请看程序截图!-Beautiful 3D scene the first shooter games (like CS), 3D action demo, using iRender 3D game engine (Download: http://irender3d.com). See program screenshots!
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Size: 792576 |
Author: eason_wit |
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Description: his the source to a 3d first person shooter featuring rockets and robots.-his is the source to a 3d first person shooter featuring rockets and robots.
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Size: 524288 |
Author: sachs |
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Description: a first person shooter game
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Size: 404480 |
Author: ajimimondher |
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Description: Demo for shooter game in 3d System will automatically delete the directory of debug and release, so please do not put files on these two directory.
Platform: |
Size: 391168 |
Author: Kart |
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Description: 这是一个C#语言结合XNA技术开发的基于vs2010的太空射击类小游戏,游戏有完整的界面,音效,关卡和计分功能等。-This is a C# language combined with the XNA technology development based the vs2010 space shooter game, the game is a complete interface, sound, level and
Scoring function.
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Size: 10825728 |
Author: gaozeng |
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Description: 学习如何在OpenGL平台上利用C++编写一个完整的第一人称射击游戏程序,并实现保存进度,场景编辑等功能-Learning how to take advantage of the OpenGL platform C++ to write a first-person shooter game program and save progress, scene editing functions
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Size: 40670208 |
Author: 唐浩然 |
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Description: 太空射手银河射击是一款太空背景的休闲空战手游,游戏延续了经典街机玩法,还对敌人进行了可爱的卡通化,超级激情的空战玩法让玩家的射击体验变得更加的震撼哦,赶紧加入游戏去战斗吧!(Space Shooter Galaxy Shooter is a casual air combat mobile game with a space background. The game continues the classic arcade gameplay, and also has a cute cartoon of the enemy. The super passionate air combat gameplay makes the player's shooting experience more shocking, hurry up Join the game to fight!)
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Size: 19440640 |
Author: 人、 |
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