Packet : 99273868sun.server1.rar filelist GameServer\Ability.cpp GameServer\Ability.h GameServer\AbilityFactory.cpp GameServer\AbilityFactory.h GameServer\ActionInfo.h GameServer\ActionTriggers.cpp GameServer\ActionTriggers.h GameServer\AgentServerSession.cpp GameServer\AgentServerSession.h GameServer\AreaDown.cpp GameServer\AreaThrust.cpp GameServer\BaseEffect.cpp GameServer\BaseEffect.h GameServer\BattleServer.cpp GameServer\BattleServer.h GameServer\BattleServerSession.h GameServer\BattleSeverSession.cpp GameServer\Character.cpp GameServer\Character.h GameServer\CharacterFormula.cpp GameServer\CharacterFormula.h GameServer\CharInfoList.cpp GameServer\CharInfoList.h GameServer\ConditionInfo.h GameServer\ConditionTriggers.cpp GameServer\ConditionTriggers.h GameServer\DelayedSkill.cpp GameServer\DelayedSkill.h GameServer\DropManager.cpp GameServer\DropManager.h GameServer\EffectFactory.cpp GameServer\EffectFactory.h GameServer\EffectManager.cpp GameServer\EffectManager.h GameServer\EquipmentSlotContainer.cpp GameServer\EquipmentSlotContainer.h GameServer\EventInventorySlotContainer.cpp GameServer\EventInventorySlotContainer.h GameServer\EventItemSlot.cpp GameServer\EventItemSlot.h GameServer\Execute_Aggro.cpp GameServer\Execute_BonusDamage.cpp GameServer\Execute_BuffRangeDamage.cpp GameServer\Execute_Damage.cpp GameServer\Execute_ExhaustAttr.cpp GameServer\Execute_FightingEnergy.cpp GameServer\Execute_KnockBack.cpp GameServer\Execute_PeriodicDamage.cpp GameServer\Execute_Resurrection.cpp GameServer\Execute_Status.cpp GameServer\Execute_Summon.cpp GameServer\Execute_Teleport.cpp GameServer\Field.cpp GameServer\Field.h GameServer\FieldInfo.cpp GameServer\FieldInfo.h GameServer\FieldServer.cpp GameServer\FieldServer.h GameServer\FieldServerSession.cpp GameServer\FieldServerSession.h GameServer\GameDBProxySession.cpp GameServer\GameDBProxySession.h GameServer\GameGuild.cpp GameServer\GameGuild.h GameServer\GameGuildCommon.h GameServer\GameGuildManager.cpp GameServer\GameGuildManager.h GameServer\GameGuildMember.cpp GameServer\GameGuildMember.h GameServer\GameHuntingRoom.cpp GameServer\GameHuntingRoom.h GameServer\GameLobbyRoom.cpp GameServer\GameLobbyRoom.h GameServer\GameLog.cpp GameServer\GameLog.h GameServer\GameMissionRoom.cpp GameServer\GameMissionRoom.h GameServer\GamePVPRoom.cpp GameServer\GamePVPRoom.h GameServer\GameRoom.cpp GameServer\GameRoom.h GameServer\GameServer.cpp GameServer\GameServer.h GameServer\GameServer.vcproj GameServer\GameServer.vcproj.vspscc GameServer\GameVillage.cpp GameServer\GameVillage.h GameServer\GameZone.cpp GameServer\GameZone.h GameServer\GameZoneCommon.h GameServer\GameZoneManager.cpp GameServer\GameZoneManager.h GameServer\GMCmdManager.cpp GameServer\GMCmdManager.h GameServer\GMCmdString.cpp GameServer\GMCmdString.h GameServer\GM_Define.h GameServer\GuildServerSession.cpp GameServer\GuildServerSession.h GameServer\Handler_AG_CHARINFO.cpp GameServer\Handler_AG_CHARINFO.h GameServer\Handler_AG_CONNECTION.cpp GameServer\Handler_AG_CONNECTION.h GameServer\Handler_AG_GM.cpp GameServer\Handler_AG_GM.h GameServer\Handler_AG_PARTY.cpp GameServer\Handler_AG_PARTY.h GameServer\Handler_AG_ZONE.cpp GameServer\Handler_AG_ZONE.h GameServer\Handler_CG_BATTLE.cpp GameServer\Handler_CG_BATTLE.h GameServer\Handler_CG_CHARINFO.cpp GameServer\Handler_CG_CHARINFO.h GameServer\Handler_CG_CONNECTION.cpp GameServer\Handler_CG_CONNECTION.h GameServer\Handler_CG_CONVERSATION.cpp GameServer\Handler_CG_CONVERSATION.h GameServer\Handler_CG_EVENT.cpp GameServer\Handler_CG_EVENT.h GameServer\Handler_CG_GM.cpp GameServer\Handler_CG_GM.h GameServer\Handler_CG_GUILD.cpp GameServer\Handler_CG_GUILD.h GameServer\Handler_CG_ITEM.cpp GameServer\Handler_CG_ITEM.h GameServer\Handler_CG_MAP.cpp GameServer\Handler_CG_MAP.h GameServer\Handler_CG_PARTY.cpp GameServer\Handler_CG_PARTY.h GameServer\Handler_CG_PVP.cpp GameServer\Handler_CG_PVP.h GameServer\Handler_CG_ROOM.cpp GameServer\Handler_CG_ROOM.h GameServer\Handler_CG_Skill.cpp GameServer\Handler_CG_Skill.h GameServer\Handler_CG_STATUS.cpp GameServer\Handler_CG_STATUS.h GameServer\Handler_CG_STYLE.cpp GameServer\Handler_CG_STYLE.h GameServer\Handler_CG_SUMMON.cpp GameServer\Handler_CG_SUMMON.h GameServer\Handler_CG_SYNC.cpp GameServer\Handler_CG_SYNC.h GameServer\Handler_CG_TRADE.cpp GameServer\Handler_CG_TRADE.h GameServer\Handler_CG_TRIGGER.cpp GameServer\Handler_CG_TRIGGER.h GameServer\Handler_CG_VENDOR.cpp GameServer\Handler_CG_VENDOR.h GameServer\Handler_CG_WAREHOUSE.cpp GameServer\Handler_CG_WAREHOUSE.h GameServer\Handler_DG_CHARINFO.cpp GameServer\Handler_DG_CHARINFO.h GameServer\Handler_DG_CONNECTION.cpp GameServer\Handler_DG_CONNECTION.h GameServer\Handler_GM.cpp GameServer\Handler_GM.h GameServer\Handler_GZ_GUILD.cpp GameServer\Handler_GZ_GUILD.h GameServer\Hunting.cpp GameServer\Hunting.h GameServer\HuntingRoom.cpp GameServer\HuntingRoom.h GameServer\IActionTrigger.cpp GameServer\IActionTrigger.h GameServer\IConditionTrigger.cpp GameServer\IConditionTrigger.h GameServer\InstantSkill.cpp GameServer\InstantSkill.h GameServer\InstantSkillAttack.cpp GameServer\InventorySlotContainer.cpp GameServer\InventorySlotContainer.h GameServer\Item.cpp GameServer\Item.h GameServer\ItemInfoList.cpp GameServer\ItemInfoList.h GameServer\ItemManager.cpp GameServer\ItemManager.h GameServer\ItemManager_Composite.cpp GameServer\main.cpp GameServer\main.h GameServer\Map.cpp GameServer\Map.h GameServer\MapAllocator.cpp GameServer\MapAllocator.h GameServer\MapDefine.h GameServer\MapInfoLoader.cpp GameServer\MapInfoLoader.h GameServer\MapNpc.cpp GameServer\MapNpc.h GameServer\MapObject.cpp GameServer\MapObject.h GameServer\MasterServerSession.cpp GameServer\MasterServerSession.h GameServer\Merchant.cpp GameServer\Merchant.h GameServer\MissionManager.cpp GameServer\MissionManager.h GameServer\MissionRoom.cpp GameServer\MissionRoom.h GameServer\Money.cpp GameServer\Money.h GameServer\Monster.cpp GameServer\Monster.h GameServer\MonsterInfoList.cpp GameServer\MonsterInfoList.h GameServer\MonsterManager.cpp GameServer\MonsterManager.h GameServer\MovementChecker.cpp GameServer\MovementChecker.h GameServer\MoveStateControl.cpp GameServer\MoveStateControl.h GameServer\mssccprj.scc GameServer\MultiplyExpFormula.cpp GameServer\MultiplyExpFormula.h GameServer\Network.cpp GameServer\Network.h GameServer\NonCharacter.cpp GameServer\NonCharacter.h GameServer\NormalAttack.cpp GameServer\NormalAttack.h GameServer\NPC.cpp GameServer\NPC.h GameServer\Npcai\AIMessage.h GameServer\Npcai\AIMessageQueue.h GameServer\Npcai\AITypes.h GameServer\Npcai\AttackState.cpp GameServer\Npcai\AttackState.h GameServer\Npcai\BattleRecord.cpp GameServer\Npcai\BattleRecord.h GameServer\Npcai\ChaosState.cpp GameServer\Npcai\ChaosState.h GameServer\Npcai\DeadState.cpp GameServer\Npcai\DeadState.h GameServer\Npcai\FallApartState.cpp GameServer\Npcai\FallApartState.h GameServer\Npcai\FlyingState.cpp GameServer\Npcai\FlyingState.h GameServer\Npcai\FriendFinder.h GameServer\Npcai\FSM.cpp GameServer\Npcai\FSM.h GameServer\Npcai\HelpState.cpp GameServer\Npcai\HelpState.h GameServer\Npcai\IdleState.cpp GameServer\Npcai\IdleState.h GameServer\Npcai\JumpState.cpp GameServer\Npcai\JumpState.h GameServer\Npcai\KnockDownState.cpp GameServer\Npcai\KnockDownState.h GameServer\Npcai\NPCStateFactory.cpp GameServer\Npcai\NPCStateFactory.h GameServer\Npcai\NPCStateManager.cpp GameServer\Npcai\NPCStateManager.h GameServer\Npcai\PatrolState.cpp GameServer\Npcai\PatrolState.h GameServer\Npcai\RetreatState.cpp GameServer\Npcai\RetreatState.h GameServer\Npcai\ReturnState.cpp GameServer\Npcai\ReturnState.h GameServer\Npcai\RunAwayState.cpp GameServer\Npcai\RunAwayState.h GameServer\Npcai\SpawnIdleState.cpp GameServer\Npcai\SpawnIdleState.h GameServer\Npcai\State.cpp GameServer\Npcai\State.h GameServer\Npcai\StopIdleState.cpp GameServer\Npcai\StopIdleState.h GameServer\Npcai\SummonIdle.cpp GameServer\Npcai\SummonIdle.h GameServer\Npcai\TargetFinder.h GameServer\Npcai\ThrustState.cpp GameServer\Npcai\ThrustState.h GameServer\Npcai\TrackAreaState.cpp GameServer\Npcai\TrackAreaState.h GameServer\Npcai\TrackState.cpp GameServer\Npcai\TrackState.h GameServer\Npcai\vssver2.scc GameServer\Npcai\WanderState.cpp GameServer\Npcai\WanderState.h GameServer\Npcai GameServer\NPCAttrForUpdate.cpp GameServer\NPCAttrForUpdate.h GameServer\NPCSlotContainer.cpp GameServer\NPCSlotContainer.h GameServer\NPC_AddExp.cpp GameServer\NPC_Skill.cpp GameServer\NumericEngine.cpp GameServer\NumericEngine.h GameServer\Object.cpp GameServer\Object.h GameServer\ObjectFactory.cpp GameServer\ObjectFactory.h GameServer\ObjectGroup.cpp GameServer\ObjectGroup.h GameServer\ObjectGroupFactory.cpp GameServer\ObjectGroupFactory.h GameServer\ObjectGroupManager.cpp GameServer\ObjectGroupManager.h GameServer\ObjectList.cpp GameServer\ObjectList.h GameServer\PacketHandler.cpp GameServer\PacketHandler.h GameServer\Party.cpp GameServer\Party.h GameServer\PartyManager.cpp GameServer\PartyManager.h GameServer\PartyState.cpp GameServer\PartyState.h GameServer\PassiveSkill.cpp GameServer\PassiveSkill.h GameServer\PeriodicDamageEffect.cpp GameServer\PeriodicDamageEffect.h GameServer\Player.cpp GameServer\Player.h GameServer\PlayerAttrForUpdate.cpp GameServer\PlayerAttrForUpdate.h GameServer\PlayerDisconnectHandler.h GameServer\PlayerManager.cpp GameServer\PlayerManager.h GameServer\PlayerStyle.cpp GameServer\Player_Attack.cpp GameServer\Player_Parameter.cpp GameServer\Player_Party.cpp GameServer\Player_Skill.cpp GameServer\PVPCommon.h GameServer\PVPFormula.cpp GameServer\PVPFormula.h GameServer\PVPInfo.cpp GameServer\PVPInfo.h GameServer\PVPManager.cpp GameServer\PVPManager.h GameServer\QuestManager.cpp GameServer\QuestManager.h GameServer\QuickManager.cpp GameServer\QuickManager.h GameServer\QuickSlotContainer.cpp GameServer\QuickSlotContainer.h GameServer\QuickStyleManager.cpp GameServer\QuickStyleManager.h GameServer\RatioManager.cpp GameServer\RatioManager.h GameServer\RegenLocation.cpp GameServer\RegenLocation.h GameServer\RegenManager.cpp GameServer\RegenManager.h GameServer\Sector.cpp GameServer\Sector.h GameServer\SectorGroup.cpp GameServer\SectorGroup.h GameServer\ServerSession.cpp GameServer\ServerSession.h GameServer\ServerSessionFactory.cpp GameServer\ServerSessionFactory.h GameServer\ServerSessionManager.cpp GameServer\ServerSessionManager.h GameServer\Skill.cpp GameServer\Skill.h GameServer\SkillFactory.cpp GameServer\SkillFactory.h GameServer\SkillList.cpp GameServer\SkillList.h GameServer\SkillManager.cpp GameServer\SkillManager.h GameServer\SkillSlotContainer.cpp GameServer\SkillSlotContainer.h GameServer\SlotManager.cpp GameServer\SlotManager.h GameServer\Status\AbilityStatus.cpp GameServer\Status\AbilityStatus.h GameServer\Status\AbsorbStatus.cpp GameServer\Status\AbsorbStatus.h GameServer\Status\BaseStatus.cpp GameServer\Status\BaseStatus.h GameServer\Status\BlindStatus.cpp GameServer\Status\BlindStatus.h GameServer\Status\BonusDamageStatus.cpp GameServer\Status\BonusDamageStatus.h GameServer\Status\ChaosStatus.cpp GameServer\Status\ChaosStatus.h GameServer\Status\CureStatus.cpp GameServer\Status\CureStatus.h GameServer\Status\EtcStatus.cpp GameServer\Status\EtcStatus.h GameServer\Status\FearStatus.cpp GameServer\Status\FearStatus.h GameServer\Status\LowHPStatus.cpp GameServer\Status\LowHPStatus.h GameServer\Status\MagicShieldStatus.cpp GameServer\Status\MagicShieldStatus.h GameServer\Status\MirrorStatus.cpp GameServer\Status\MirrorStatus.h GameServer\Status\RecoverStatus.cpp GameServer\Status\RecoverStatus.h GameServer\Status\SleepStatus.cpp GameServer\Status\SleepStatus.h GameServer\Status\SPBonusStatus.cpp GameServer\Status\SPBonusStatus.h GameServer\Status\StatusFactory.cpp GameServer\Status\StatusFactory.h GameServer\Status\StatusManager.cpp GameServer\Status\StatusManager.h GameServer\Status\StunStatus.cpp GameServer\Status\StunStatus.h GameServer\Status\StyleDown.cpp GameServer\Status\StyleDown.h GameServer\Status\StyleStun.cpp GameServer\Status\StyleStun.h GameServer\Status\StyleThrust.cpp GameServer\Status\StyleThrust.h GameServer\Status\ThrustStatus.cpp GameServer\Status\ThrustStatus.h GameServer\Status\vssver2.scc GameServer\Status\WindShieldStatus.cpp GameServer\Status\WindShieldStatus.h GameServer\Status\WoundStatus.cpp GameServer\Status\WoundStatus.h GameServer\Status GameServer\stdafx.cpp GameServer\stdafx.h GameServer\StreetstallSlotContainer.cpp GameServer\StreetstallSlotContainer.h GameServer\StyleSkill.cpp GameServer\StyleSkill.h GameServer\Summoned.cpp GameServer\Summoned.h GameServer\SummonedNPCs.cpp GameServer\SummonedNPCs.h GameServer\SummonManager.cpp GameServer\SummonManager.h GameServer\TempServerSession.cpp GameServer\TempServerSession.h GameServer\TempStoreSlotContainer.cpp GameServer\TempStoreSlotContainer.h GameServer\TradeManager.cpp GameServer\TradeManager.h GameServer\TradeSlot.cpp GameServer\TradeSlot.h GameServer\TradeSlotContainer.cpp GameServer\TradeSlotContainer.h GameServer\Trigger.cpp GameServer\Trigger.h GameServer\TriggerAreaHash.cpp GameServer\TriggerAreaHash.h GameServer\TriggerCommon.h GameServer\TriggerGroupInfo.cpp GameServer\TriggerGroupInfo.h GameServer\TriggerGroupInfoList.cpp GameServer\TriggerGroupInfoList.h GameServer\TriggerInfo.cpp GameServer\TriggerInfo.h GameServer\TriggerManager.cpp GameServer\TriggerManager.h GameServer\TriggerMsg.h GameServer\UserSlotContainer.cpp GameServer\UserSlotContainer.h GameServer\VarMsg.cpp GameServer\VarMsg.h GameServer\VendorManager.cpp GameServer\VendorManager.h GameServer\VendorSlot.cpp GameServer\VendorSlot.h GameServer\VendorSlotContainer.cpp GameServer\VendorSlotContainer.h GameServer\Village.cpp GameServer\Village.h GameServer\VillageManager.cpp GameServer\VillageManager.h GameServer\vssver2.scc GameServer\VTune\GameServer.vpj GameServer\VTune GameServer\WarehouseSlotContainer.cpp GameServer\WarehouseSlotContainer.h GameServer\ZoneManager.cpp GameServer\ZoneManager.h GameServer MasterServer\AccountDBProxySession.cpp MasterServer\AccountDBProxySession.h MasterServer\AgentServerSession.cpp MasterServer\AgentServerSession.h MasterServer\BattleServerSession.cpp MasterServer\BattleServerSession.h MasterServer\FieldServerSession.cpp MasterServer\FieldServerSession.h MasterServer\GameDBProxySession.cpp MasterServer\GameDBProxySession.h MasterServer\GameServerSession.cpp MasterServer\GameServerSession.h MasterServer\GuildServerSession.cpp MasterServer\GuildServerSession.h MasterServer\Handler_AM.cpp MasterServer\Handler_AM.h MasterServer\Handler_DM.cpp MasterServer\Handler_DM.h MasterServer\Handler_GM.cpp MasterServer\Handler_GM.h MasterServer\Handler_MO.cpp MasterServer\Handler_MO.h MasterServer\Handler_MW.cpp MasterServer\Handler_MW.h MasterServer\Handler_MX.cpp MasterServer\Handler_MX.h MasterServer\Handler_MZ.cpp MasterServer\Handler_MZ.h MasterServer\main.cpp MasterServer\MasterServer.cpp MasterServer\MasterServer.h MasterServer\MasterServer.vcproj MasterServer\MasterServer.vcproj.vspscc MasterServer\MasterServerInfoParser.cpp MasterServer\MasterServerInfoParser.h MasterServer\mssccprj.scc MasterServer\OpServerSession.cpp MasterServer\OpServerSession.h MasterServer\PacketHandler.cpp MasterServer\PacketHandler.h MasterServer\ServerInfoManager.cpp MasterServer\ServerInfoManager.h MasterServer\ServerSession.cpp MasterServer\ServerSession.h MasterServer\ServerSessionFactory.cpp MasterServer\ServerSessionFactory.h MasterServer\ServerSessionManager.cpp MasterServer\ServerSessionManager.h MasterServer\stdafx.cpp MasterServer\stdafx.h MasterServer\TempServerSession.cpp MasterServer\TempServerSession.h MasterServer\vssver2.scc MasterServer\VTune\MasterServer.vpj MasterServer\VTune MasterServer\WorldServerSession.cpp MasterServer\WorldServerSession.h MasterServer WorldServer\AccountDBProxySession.cpp WorldServer\AccountDBProxySession.h WorldServer\ActiveUser.cpp WorldServer\ActiveUser.h WorldServer\AgentServerSession.cpp WorldServer\AgentServerSession.h WorldServer\BattleServerSession.cpp WorldServer\BattleServerSession.h WorldServer\BattleZone.cpp WorldServer\BattleZone.h WorldServer\Channel.cpp WorldServer\Channel.h WorldServer\ChannelManager.cpp WorldServer\ChannelManager.h WorldServer\CharNameUserList.cpp WorldServer\CharNameUserList.h WorldServer\FieldInfo.cpp WorldServer\FieldInfo.h WorldServer\FieldServerSession.cpp WorldServer\FieldServerSession.h WorldServer\GameDBProxySession.cpp WorldServer\GameDBProxySession.h WorldServer\GameServerSession.cpp WorldServer\GameServerSession.h WorldServer\GMCmdManager.cpp WorldServer\GMCmdManager.h WorldServer\GMCmdParser.cpp WorldServer\GMCmdParser.h WorldServer\GMCmdString.cpp WorldServer\GMCmdString.h WorldServer\GuidUserList.cpp WorldServer\GuidUserList.h WorldServer\GuildServerSession.cpp WorldServer\GuildServerSession.h WorldServer\Handler_AW.cpp WorldServer\Handler_AW.h WorldServer\Handler_CW.cpp WorldServer\Handler_CW.h WorldServer\Handler_DW.cpp WorldServer\Handler_DW.h WorldServer\Handler_MW.cpp WorldServer\Handler_MW.h WorldServer\Handler_WZ.cpp WorldServer\Handler_WZ.h WorldServer\main.cpp WorldServer\MasterServerSession.cpp WorldServer\MasterServerSession.h WorldServer\mssccprj.scc WorldServer\PacketHandler.cpp WorldServer\PacketHandler.h WorldServer\resource.h WorldServer\ServerSession.cpp WorldServer\ServerSession.h WorldServer\ServerSessionFactory.cpp WorldServer\ServerSessionFactory.h WorldServer\ServerSessionManager.cpp WorldServer\ServerSessionManager.h WorldServer\stdafx.cpp WorldServer\stdafx.h WorldServer\TempServerSession.cpp WorldServer\TempServerSession.h WorldServer\TempUser.cpp WorldServer\TempUser.h WorldServer\User.cpp WorldServer\User.h WorldServer\UserFactory.cpp WorldServer\UserFactory.h WorldServer\UserList.cpp WorldServer\UserList.h WorldServer\UserManager.cpp WorldServer\UserManager.h WorldServer\ViewPortManager.cpp WorldServer\ViewPortManager.h WorldServer\Village.cpp WorldServer\Village.h WorldServer\vssver2.scc WorldServer\VTune\WorldServer.vpj WorldServer\VTune WorldServer\WaitingUserList.cpp WorldServer\WaitingUserList.h WorldServer\WinMain.cpp WorldServer\WorldGuild.cpp WorldServer\WorldGuild.h WorldServer\WorldGuildCommon.h WorldServer\WorldGuildManager.cpp WorldServer\WorldGuildManager.h WorldServer\WorldGuildMember.cpp WorldServer\WorldGuildMember.h WorldServer\WorldLog.cpp WorldServer\WorldLog.h WorldServer\WorldServer.cpp WorldServer\WorldServer.h WorldServer\WorldServer.rc WorldServer\WorldServer.vcproj WorldServer\WorldServer.vcproj.vspscc WorldServer\WorldServerInfoParser.cpp WorldServer\WorldServerInfoParser.h WorldServer\Zone.cpp WorldServer\Zone.h WorldServer\ZoneFactory.cpp WorldServer\ZoneFactory.h WorldServer\ZoneManager.cpp WorldServer\ZoneManager.h WorldServer
Nothing.