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RedAlert

  • Category : GUI Develop
  • Tags :
  • Update : 2012-11-26
  • Size : 618kb
  • Downloaded :0次
  • Author :c*****
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
红警played a lot of people, but he would like to have written not many people, I realized this process as a basic function, using C# to write, and spent half a year.
Packet file list
(Preview for download)
使用说明.doc
模拟红警中的坦克行走
....................\Ammunication.cs
....................\AnalizeRoutes.cs

....................\AssemblyInfo.cs
....................\bin
....................\...\Debug
....................\...\.....\2.5必读文件.txt
....................\...\.....\ExistingMaps
....................\...\.....\............\MapNames.txt
....................\...\.....\GameInfo.txt
....................\...\.....\MyWorldGame2.0.exe
....................\...\.....\MyWorldGame2.0.pdb
....................\...\.....\MyWorldGame2.2.pdb
....................\...\.....\MyWorldGame2.5.exe
....................\...\.....\MyWorldGame2.5.pdb
....................\...\.....\MyWorldGame2.5.vshost.exe
....................\...\.....\NecessaryData

....................\...\.....\.............\bullet.bmp

....................\...\.....\.............\Form2_Tank.bmp
....................\...\.....\.............\GameInfo.txt
....................\...\.....\.............\statusbar.bmp
....................\...\.....\.............\tanks.bmp
....................\...\.....\.............\tank_guns.bmp
....................\...\.....\.............\Thumbs.db
....................\...\.....\.............\Trees1.bmp
....................\...\.....\.............\trees2.bmp
....................\...\.....\.............\wall.bmp
....................\Form1.cs
....................\Form1.resx
....................\Form2.cs
....................\Form2.resx

....................\GameInfo.cs
....................\MapResources

....................\............\bullet.bmp
....................\............\Form2_Tank.bmp
....................\............\GameInfo.txt
....................\............\statusbar.bmp

....................\............\tank_guns.bmp
....................\............\Thumbs.db
....................\............\Trees1.bmp
....................\............\trees2.bmp
....................\............\wall.bmp
....................\............\wall.bmp.jpg
....................\MovingObject.cs
....................\MyGameObject.cs
....................\MyWorldGame2.0.csproj
....................\MyWorldGame2.0.csproj.user
....................\MyWorldGame2.0.sln
....................\obj
....................\...\Debug
....................\...\.....\MyWorldGame2.0.csproj.GenerateResource.Cache
....................\...\.....\MyWorldGame2.5.exe
....................\...\.....\MyWorldGame2.5.pdb
....................\...\.....\MyWorldGame2._0.Form1.resources
....................\...\.....\MyWorldGame2._0.Form2.resources
....................\...\.....\TempPE
....................\...\MyWorldGame2.0.csproj.FileList.txt
....................\...\MyWorldGame2.0.csproj.FileListAbsolute.txt

....................\shot.cs
....................\StaticObject.cs

....................\Tank.cs

....................\Trees.cs
....................\UpgradeLog.XML
....................\...............\Ammunication.cs
....................\...............\AnalizeRoutes.cs

....................\...............\AssemblyInfo.cs
....................\...............\Form1.cs
....................\...............\Form1.resx
....................\...............\Form2.cs
....................\...............\Form2.resx

....................\...............\GameInfo.cs
....................\...............\MovingObject.cs
....................\...............\MyGameObject.cs
....................\...............\MyWorldGame2.0.csproj
....................\...............\MyWorldGame2.0.csproj.user
....................\...............\MyWorldGame2.0.sln
....................\...............\MyWorldGame2.0.suo

....................\...............\shot.cs
....................\...............\StaticObject.cs

....................\...............\Tank.cs

....................\...............\Trees.cs
....................\...............\Wall.cs
....................\Wall.cs
....................\_UpgradeReport_Files
....................\....................\Thumbs.db
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