Description: This example is a simple pick-up function, the realization of a simple collision of the pickup, which can be described as a bullet shooting game based on collision
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Chapter 15
..........\Pick
..........\....\d3dUtility.cpp
..........\....\d3dUtility.h
..........\....\Debug
..........\....\.....\d3dUtility.obj
..........\....\.....\d3dUtility.sbr
..........\....\.....\PICK.bsc
..........\....\.....\PICK.exe
..........\....\.....\PICK.ilk
..........\....\.....\PICK.pch
..........\....\.....\PICK.pdb
..........\....\.....\pickSample.obj
..........\....\.....\pickSample.sbr
..........\....\.....\vc60.idb
..........\....\.....\vc60.pdb
..........\....\PICK.dsp
..........\....\PICK.dsw
..........\....\PICK.ncb
..........\....\PICK.opt
..........\....\PICK.plg
..........\....\pickSample.cpp