File list (Check if you may need any files):
06_Texture
..........\06_Texture
..........\..........\06_Texture.sln
..........\..........\06_Texture.vcproj
..........\..........\Debug
..........\..........\.....\06_Texture.exe
..........\..........\.....\Data
..........\..........\.....\glew32.dll
..........\..........\.....\glu32.dll
..........\..........\.....\glut32.dll
..........\..........\.....\opengl32.dll
..........\..........\GLAUX.H
..........\..........\GLAUX.LIB
..........\..........\glew.h
..........\..........\glew32.lib
..........\..........\GlU32.Lib
..........\..........\glut.h
..........\..........\glut32.lib
..........\..........\OpenGL32.Lib
..........\..........\texture.cpp
..........\..........\wglew.h
07_FilterAndLight
.................\07_FilterAndLight
.................\.................\07_FilterAndLight.sln
.................\.................\07_FilterAndLight.vcproj
.................\.................\Debug
.................\.................\.....\07_FilterAndLight.exe
.................\.................\.....\Data
.................\.................\.....\glew32.dll
.................\.................\.....\glu32.dll
.................\.................\.....\glut32.dll
.................\.................\.....\opengl32.dll
.................\.................\FilterAndLight.cpp
.................\.................\GLAUX.H
.................\.................\GLAUX.LIB
.................\.................\glew.h
.................\.................\glew32.lib
.................\.................\GlU32.Lib
.................\.................\glut.h
.................\.................\glut32.lib
.................\.................\OpenGL32.Lib
.................\.................\wglew.h
10_3DWorld
..........\10_3DWorld
..........\..........\10_3DWorld.sln
..........\..........\10_3DWorld.vcproj
..........\..........\3DWorld.cpp
..........\..........\Debug
..........\..........\.....\10_3DWorld.exe
..........\..........\.....\Data
..........\..........\.....\....\World.txt
..........\..........\.....\glew32.dll
..........\..........\.....\glu32.dll
..........\..........\.....\glut32.dll
..........\..........\.....\opengl32.dll
..........\..........\GLAUX.H
..........\..........\GLAUX.LIB
..........\..........\glew.h
..........\..........\glew32.lib
..........\..........\GlU32.Lib
..........\..........\glut.h
..........\..........\glut32.lib
..........\..........\OpenGL32.Lib
..........\..........\wglew.h
11_WaveFlag
...........\11_WaveFlag
...........\...........\11_WaveFlag.sln
...........\...........\11_WaveFlag.vcproj
...........\...........\Debug
...........\...........\.....\11_WaveFlag.exe
...........\...........\.....\Data
...........\...........\.....\glew32.dll
...........\...........\.....\glu32.dll
...........\...........\.....\glut32.dll
...........\...........\.....\opengl32.dll
...........\...........\GLAUX.H
...........\...........\GLAUX.LIB
...........\...........\glew.h
...........\...........\glew32.lib
...........\...........\GlU32.Lib
...........\...........\glut.h
...........\...........\glut32.lib
...........\...........\OpenGL32.Lib
...........\...........\WaveFlag.cpp
...........\...........\wglew.h
14_3DFont
.........\14_3DFont
.........\.........\14_3DFont.sln
.........\.........\14_3DFont.vcproj
.........\.........\3DFont.cpp
.........\.........\Debug
.........\.........\.....\14_3DFont.exe
.........\.........\.....\glew32.dll
.........\.........\.....\glu32.dll
.........\.........\.....\glut32.dll
.........\.........\.....\opengl32.dll