Description: OpenGL particle algorithm, using C++ classes packaged in line with coding standards, a Chinese comment, VC++2010 compilation
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File list (Check if you may need any files):
Protechny\BMPLoader.cpp
.........\BMPLoader.h
.........\Data\flare.bmp
.........\....\snowball.bmp
.........\....\wall.bmp
.........\Font.cpp
.........\Font.h
.........\GLFrame.cpp
.........\GLFrame.h
.........\GLWindow.cpp
.........\GLWindow.h
.........\Particle.cpp
.........\Particle.h
.........\Protechny.cpp
.........\Protechny.exe
.........\Protechny.h
.........\Protechny.sln
.........\Protechny.sln.old
.........\Protechny.suo
.........\Protechny.suo.old
.........\Protechny.vcproj
.........\Protechny.vcxproj
.........\Protechny.vcxproj.filters
.........\Protechny.vcxproj.user
.........\ProtechnyDemo.cpp
.........\ProtechnyDemo.h
.........\stdafx.cpp
.........\stdafx.h
.........\UpgradeLog.XML
.........\Vector.cpp
.........\Vector.h
.........\Data
Protechny