Description: Based on combination of VC++ and opengl, 3ds format analog aircraft flying in the sky, opengl game development for a certain reference
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File list (Check if you may need any files):
Control\3DS.CPP
.......\3DS.H
.......\Control.aps
.......\Control.clw
.......\Control.cpp
.......\Control.dsp
.......\Control.dsw
.......\Control.h
.......\Control.ncb
.......\Control.plg
.......\Control.rc
.......\ControlDlg.cpp
.......\ControlDlg.h
.......\Data\plane\plane1.3DS
.......\....\.....\polyship.jpg
.......\....\.....\spaceshiptexture.bmp
.......\....\.....\Thumbs.db
.......\....\.....\铣床.3DS
.......\....\texture\FLOOR.BMP
.......\....\.......\SKY.BMP
.......\....\.......\SKY1.BMP
.......\....\.......\Thumbs.db
.......\....\.......\WATER.BMP
.......\OpenGL.h
.......\ReadMe.txt
.......\res\Control.ico
.......\...\Control.rc2
.......\...\Thumbs.db
.......\Resource.h
.......\StdAfx.cpp
.......\StdAfx.h
.......\关 于.txt
.......\复件 OpenGL.cpp
.......\复件 OpenGL.h
.......\Debug\Control.res
.......\.....\vc60.idb
.......\.....\Control.pch
.......\.....\vc60.pdb
.......\.....\StdAfx.sbr
.......\.....\StdAfx.obj
.......\.....\3DS.sbr
.......\.....\Control.sbr
.......\.....\ControlDlg.sbr
.......\.....\OpenGL.sbr
.......\.....\ControlDlg.obj
.......\.....\Control.obj
.......\.....\3DS.obj
.......\.....\Control.ilk
.......\.....\Control.exe
.......\.....\Control.pdb
.......\.....\OpenGL.obj
.......\OpenGL.cpp
.......\Control.opt
.......\Data\plane
.......\....\texture
.......\Data
.......\res
.......\Debug
Control