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clientSource

  • Category : Game Server Simulator
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  • Update : 2012-11-26
  • Size : 351kb
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  • Author :m*****
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Introduction - If you have any usage issues, please Google them yourself
South Korean legend the official version- client source code, we test to see how performance
Packet file list
(Preview for download)
韩国传奇正式版本-客户源码\AVI\Avi.cpp
.........................\...\Avi.h
.........................\bin\Patch.lst
.........................\CharSelectProcess\BackGround\BackGround.cpp
.........................\.................\..........\BackGround.h
.........................\.................\CharacterProcess.cpp
.........................\.................\CharacterProcess.h
.........................\.................\.ommon\define.h
.........................\.................\.reateChr\CreateChr.cpp
.........................\.................\.........\CreateChr.h
.........................\.................\SelectChr\SelectChr.cpp
.........................\.................\.........\SelectChr.h
.........................\.ommon\Button.cpp
.........................\......\Button.H
.........................\......\ChatEditBox.cpp
.........................\......\ChatEditBox.h
.........................\......\ClientSocket.cpp
.........................\......\ClientSocket.h
.........................\......\DblList.cpp
.........................\......\DblList.h
.........................\......\DLinkedList.cpp
.........................\......\DLinkedList.h
.........................\......\EnDecode.cpp
.........................\......\EnDecode.h
.........................\......\ImageHandler.cpp
.........................\......\ImageHandler.h
.........................\......\MirButton.cpp
.........................\......\MirButton.h
.........................\......\MirMsgBox.cpp
.........................\......\MirMsgBox.h
.........................\......\MirMsgBox3D.cpp
.........................\......\MirMsgBox3D.h
.........................\......\MsgBox.cpp
.........................\......\MsgBox.h
.........................\......\NoticeBox.cpp
.........................\......\NoticeBox.h
.........................\......\NPCTxtAnalysis.cpp
.........................\......\NPCTxtAnalysis.h
.........................\......\Protocol.h
.........................\......\Queue.cpp
.........................\......\Queue.h
.........................\......\Typedeftxt.h
.........................\Define.h
.........................\Extern.h
.........................\GameProcess\Actor.cpp
.........................\...........\Actor.h
.........................\...........\ChatPopWnd.cpp
.........................\...........\ChatPopWnd.h
.........................\...........\ClientSysMsg.cpp
.........................\...........\ClientSysMsg.h
.........................\...........\ExchangeWnd.cpp
.........................\...........\ExchangeWnd.h
.........................\...........\GameBtn.cpp
.........................\...........\GameBtn.h
.........................\...........\GameProc.cpp
.........................\...........\GameProc.h
.........................\...........\GameWnd.cpp
.........................\...........\GameWnd.h
.........................\...........\GroupPopWnd.cpp
.........................\...........\GroupPopWnd.h
.........................\...........\GroupWnd.cpp
.........................\...........\GroupWnd.h
.........................\...........\GuildMasterWnd.cpp
.........................\...........\GuildMasterWnd.h
.........................\...........\GuildWnd.cpp
.........................\...........\GuildWnd.h
.........................\...........\HorseWnd.cpp
.........................\...........\HorseWnd.h
.........................\...........\Interface.cpp
.........................\...........\Interface.h
.........................\...........\InventoryWnd.cpp
.........................\...........\InventoryWnd.h
.........................\...........\Item.cpp
.........................\...........\Item.h
.........................\...........\LightFog.cpp
.........................\...........\LightFog.h
.........................\...........\Magic.cpp
.........................\...........\Magic.h
.........................\...........\MapHandler.cpp
.........................\...........\MapHandler.h
.........................\...........\MVC281.tmp
.........................\...........\NPCWnd.cpp
........
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