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Title: plane Download
 Description: Since the party, and realize the enemy combat, attack, upgrade, have much role
 Downloaders recently: [More information of uploader sam8231]
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STGDemo\.classpath
.......\.project
.......\.settings\org.eclipse.jdt.core.prefs
.......\AndroidManifest.xml
.......\assets\layoutcus.txt
.......\bin\classes\com\ophone\chapter5\ACT_STGDemo$1.class
.......\...\.......\...\......\........\ACT_STGDemo.class
.......\...\.......\...\......\........\gamecode\Battleplane\Boss.class
.......\...\.......\...\......\........\........\...........\Enemy.class
.......\...\.......\...\......\........\........\...........\EnemyManager.class
.......\...\.......\...\......\........\........\...........\Enemy_0.class
.......\...\.......\...\......\........\........\...........\Enemy_1.class
.......\...\.......\...\......\........\........\...........\Enemy_2.class
.......\...\.......\...\......\........\........\...........\Enemy_Fall.class
.......\...\.......\...\......\........\........\...........\Enemy_Sin.class
.......\...\.......\...\......\........\........\...........\Plane.class
.......\...\.......\...\......\........\........\...........\PlayerPlane.class
.......\...\.......\...\......\........\........\BG_Roll.class
.......\...\.......\...\......\........\........\.ossButtlePath\BP_Pellet.class
.......\...\.......\...\......\........\........\.ullet\Bullet.class
.......\...\.......\...\......\........\........\......\BulletManager.class
.......\...\.......\...\......\........\........\......\Bullet_Main.class
.......\...\.......\...\......\........\........\......\Bullet_Normal.class
.......\...\.......\...\......\........\........\......\Bullet_Sub.class
.......\...\.......\...\......\........\........\......\Bullet_Track.class
.......\...\.......\...\......\........\........\CA_C.class
.......\...\.......\...\......\........\........\Collide.class
.......\...\.......\...\......\........\........\ControlManager.class
.......\...\.......\...\......\........\........\Effect\Ef_Blast.class
.......\...\.......\...\......\........\........\FpsManager.class
.......\...\.......\...\......\........\........\GameMain.class
.......\...\.......\...\......\........\........\GameMainLoop.class
.......\...\.......\...\......\........\........\GameState.class
.......\...\.......\...\......\........\........\GameView.class
.......\...\.......\...\......\........\........\GR.class
.......\...\.......\...\......\........\........\GS_Define.class
.......\...\.......\...\......\........\........\GS_Game$1.class
.......\...\.......\...\......\........\........\GS_Game.class
.......\...\.......\...\......\........\........\GS_Menu_Main.class
.......\...\.......\...\......\........\........\HD_Sensor15$1.class
.......\...\.......\...\......\........\........\HD_Sensor15.class
.......\...\.......\...\......\........\........\Interface_Load.class
.......\...\.......\...\......\........\........\Layout.class
.......\...\.......\...\......\........\........\LogInfo.class
.......\...\.......\...\......\........\........\Pic.class
.......\...\.......\...\......\........\........\Resource.class
.......\...\.......\...\......\........\........\SaveDate.class
.......\...\.......\...\......\........\........\Sprite.class
.......\...\.......\...\......\........\........\SP_Player.class
.......\...\.......\...\......\........\R$attr.class
.......\...\.......\...\......\........\R$drawable.class
.......\...\.......\...\......\........\R$layout.class
.......\...\.......\...\......\........\R$string.class
.......\...\.......\...\......\........\R.class
.......\...\classes.dex
.......\...\.om\ophone\chapter5\R$attr.class
.......\...\...\......\........\R$drawable.class
.......\...\...\......\........\R$layout.class
.......\...\...\......\........\R$string.class
.......\...\...\......\........\R.class
.......\...\res\drawable\blaste_11.png
.......\...\...\........\blaste_12.png
.......\...\...\........\blaste_13.png
.......\...\...\........\blaste_14.png
.......\...\...\........\blaste_15.png
.......\...\...\........\blaste_16.png
.......\...\...\........\blaste_17.png
.......\...\...\........\blaste_18.png
.......\...\...\........\blaste_19.png
.......\...\...\........\blaste_20.png
.......\...\...\........\boat.pn

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