Description: A VS2010 console program to complete the keyboard input selection of props coordinates. 2 ordinary game control process: start the game and start again, quit the game, such as owns some of the games most basic text prompts, such as the coordinate input errors, two-coordinate point not even the other tips have some basic misjudgment. 3, requires to use the two props connection judgment optimal algorithm. Requirements can be revoked and anti revoked. 5, asked to join automatically eliminate props, and shuffling props (wasting props). 6, requires that the whole project is completed entirely C++ code, C-style code (such as string instead of char* instead of an array of class container, etc.) are not allowed.
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File list (Check if you may need any files):
Link\Debug\Link.exe
....\.....\Link.ilk
....\.....\Link.pdb
....\Link\Debug\CL.read.1.tlog
....\....\.....\CL.write.1.tlog
....\....\.....\Link.exe.intermediate.manifest
....\....\.....\Link.lastbuildstate
....\....\.....\Link.log
....\....\.....\link.obj
....\....\.....\link.read.1.tlog
....\....\.....\link.write.1.tlog
....\....\.....\main.obj
....\....\.....\mt.read.1.tlog
....\....\.....\mt.write.1.tlog
....\....\.....\vc100.idb
....\....\.....\vc100.pdb
....\....\link.cpp
....\....\link.h
....\....\Link.vcxproj
....\....\Link.vcxproj.filters
....\....\Link.vcxproj.user
....\....\main.cpp
....\Link.sln
....\Link.suo
....\....\Debug
....\Debug
....\Link
Link