File list (Check if you may need any files):
D3DTestImage2D\bitmap1.cpp
..............\bitmap1.h
..............\bitmapclass.cpp
..............\bitmapclass.h
..............\cameraclass.cpp
..............\cameraclass.h
..............\d3dclass.cpp
..............\d3dclass.h
..............\D3DTestImage2D.vcxproj
..............\D3DTestImage2D.vcxproj.filters
..............\D3DTestImage2D.vcxproj.user
..............\.ebug\bitmap1.obj
..............\.....\bitmapclass.obj
..............\.....\cameraclass.obj
..............\.....\CL.read.1.tlog
..............\.....\CL.write.1.tlog
..............\.....\d3dclass.obj
..............\.....\D3DTestImage2D.Build.CppClean.log
..............\.....\D3DTestImage2D.exe.intermediate.manifest
..............\.....\D3DTestImage2D.lastbuildstate
..............\.....\D3DTestImage2D.log
..............\.....\D3DTestImage2D.vcxprojResolveAssemblyReference.cache
..............\.....\D3DTestImage2D.write.1.tlog
..............\.....\graphicsclass.obj
..............\.....\inputclass.obj
..............\.....\link.read.1.tlog
..............\.....\link.write.1.tlog
..............\.....\main.obj
..............\.....\mt.read.1.tlog
..............\.....\mt.write.1.tlog
..............\.....\systemclass.obj
..............\.....\textureclass.obj
..............\.....\textureshaderclass.obj
..............\.....\TimerClass.obj
..............\.....\vc100.idb
..............\.....\vc100.pdb
..............\graphicsclass.cpp
..............\graphicsclass.h
..............\inputclass.cpp
..............\inputclass.h
..............\main.cpp
..............\seafloor.dds
..............\systemclass.cpp
..............\systemclass.h
..............\texture.ps
..............\texture.vs
..............\textureclass.cpp
..............\textureclass.h
..............\textureshaderclass.cpp
..............\textureshaderclass.h
..............\TimerClass.cpp
..............\TimerClass.h
..............\tong.dds
..............\Debug
D3DTestImage2D