File list (Check if you may need any files):
BattleCity
..........\.classpath
..........\.project
..........\AndroidManifest.xml
..........\assets
..........\bin
..........\...\BattleCity.apk
..........\...\classes.dex
..........\...\com
..........\...\...\mapdigit
..........\...\...\........\game
..........\...\...\........\....\Layer.class
..........\...\...\........\....\LayerManager.class
..........\...\...\........\....\Sprite.class
..........\...\...\........\....\TiledLayer.class
..........\...\...\pstreets
..........\...\...\........\game
..........\...\...\........\....\battlecity
..........\...\...\........\....\..........\actors
..........\...\...\........\....\..........\......\Actor.class
..........\...\...\........\....\..........\......\BattleField.class
..........\...\...\........\....\..........\......\Bullet.class
..........\...\...\........\....\..........\......\Explosion.class
..........\...\...\........\....\..........\......\Powerup.class
..........\...\...\........\....\..........\......\Score.class
..........\...\...\........\....\..........\......\tank
..........\...\...\........\....\..........\......\....\EnemyTank.class
..........\...\...\........\....\..........\......\....\FastTank.class
..........\...\...\........\....\..........\......\....\HeavyTank.class
..........\...\...\........\....\..........\......\....\PlayerTank.class
..........\...\...\........\....\..........\......\....\SimpleTank.class
..........\...\...\........\....\..........\......\....\SmartTank.class
..........\...\...\........\....\..........\......\....\Tank.class
..........\...\...\........\....\..........\BattleCity.class
..........\...\...\........\....\..........\R$attr.class
..........\...\...\........\....\..........\R$drawable.class
..........\...\...\........\....\..........\R$id.class
..........\...\...\........\....\..........\R$layout.class
..........\...\...\........\....\..........\R$raw.class
..........\...\...\........\....\..........\R$string.class
..........\...\...\........\....\..........\R.class
..........\...\...\........\....\..........\ResourceManager.class
..........\...\...\........\....\..........\screen
..........\...\...\........\....\..........\......\GameoverScreen$1.class
..........\...\...\........\....\..........\......\GameoverScreen.class
..........\...\...\........\....\..........\......\GameScene$1.class
..........\...\...\........\....\..........\......\GameScene.class
..........\...\...\........\....\..........\......\ScoreScreen$1.class
..........\...\...\........\....\..........\......\ScoreScreen.class
..........\...\...\........\....\..........\......\SplashScreen.class
..........\...\...\........\....\..........\......\StageScreen.class
..........\...\...\........\....\..........\......\StartScreen.class
..........\...\resources.ap_
..........\default.properties
..........\doc
..........\...\allclasses-frame.html
..........\...\allclasses-noframe.html
..........\...\com
..........\...\...\mapdigit
..........\...\...\........\game
..........\...\...\........\....\class-use
..........\...\...\........\....\.........\Layer.html
..........\...\...\........\....\.........\LayerManager.html
..........\...\...\........\....\.........\Sprite.html
..........\...\...\........\....\.........\TiledLayer.html
..........\...\...\........\....\Layer.html
..........\...\...\........\....\LayerManager.html
..........\...\...\........\....\package-frame.html
..........\...\...\........\....\package-summary.html
..........\...\...\........\....\package-tree.html
..........\...\...\........\....\package-use.html
..........\...\...\........\....\Sprite.html
..........\...\...\........\....\TiledLayer.html
..........\...\...\pstreets
..........\...\...\........\game
..........\...\...\........\....\battlecity
..........\...\...\........\....\..........\actors
..........\...\...\........\....\..........\......\Actor.html
..........\...\...\........\....\..........\......\BattleField.html
..........\...\...\........\....\..........\......\Bullet.html
..........\...\...\........\....\..........\......\class-use
..........\...\...\........