Description: Some keyboards do not have a keypad or common bond is broken, you can use the program to be mapped to other keys
To Search:
File list (Check if you may need any files):
键盘映射\AboutBox1.Designer.vb
........\AboutBox1.resx
........\AboutBox1.vb
........\bin\Debug\help.txt
........\...\.....\UserKeyCode
........\...\.....\WindowsApplication1.exe
........\...\.....\WindowsApplication1.pdb
........\...\.....\WindowsApplication1.vshost.exe
........\...\.....\WindowsApplication1.vshost.exe.manifest
........\...\.....\WindowsApplication1.xml
........\...\.....\键盘映射.exe
........\...\.....\键盘映射.pdb
........\...\.....\键盘映射.vshost.exe
........\...\.....\键盘映射.xml
........\...\Release\键盘映射.exe
........\...\.......\键盘映射.pdb
........\...\.......\键盘映射.vshost.exe
........\...\.......\键盘映射.vshost.exe.manifest
........\...\.......\键盘映射.xml
........\Form1.Designer.vb
........\Form1.resx
........\Form1.vb
........\Form2.Designer.vb
........\Form2.resx
........\Form2.vb
........\Form3.Designer.vb
........\Form3.resx
........\Form3.vb
........\Module1.vb
........\Module2.vb
........\Module3.vb
........\.y Project\app.manifest
........\..........\Application.Designer.vb
........\..........\Application.myapp
........\..........\AssemblyInfo.vb
........\..........\Resources.Designer.vb
........\..........\Resources.resx
........\..........\Settings.Designer.vb
........\..........\Settings.settings
........\obj\x86\Debug\DesignTimeResolveAssemblyReferences.cache
........\...\...\.....\DesignTimeResolveAssemblyReferencesInput.cache
........\...\...\.....\GenerateResource.read.1.tlog
........\...\...\.....\GenerateResource.write.1.tlog
........\...\...\.....\TempPE\My Project.Resources.Designer.vb.dll
........\...\...\.....\WindowsApplication1.AboutBox1.resources
........\...\...\.....\WindowsApplication1.exe
........\...\...\.....\WindowsApplication1.Form3.resources
........\...\...\.....\WindowsApplication1.MainForm.resources
........\...\...\.....\WindowsApplication1.MapForm.resources
........\...\...\.....\WindowsApplication1.pdb
........\...\...\.....\WindowsApplication1.Resources.resources
........\...\...\.....\WindowsApplication1.vbproj.FileListAbsolute.txt
........\...\...\.....\WindowsApplication1.xml
........\...\...\.....\键盘映射.exe
........\...\...\.....\键盘映射.pdb
........\...\...\.....\键盘映射.vbproj.FileListAbsolute.txt
........\...\...\.....\键盘映射.xml
........\...\...\Release\DesignTimeResolveAssemblyReferences.cache
........\...\...\.......\DesignTimeResolveAssemblyReferencesInput.cache
........\...\...\.......\TempPE\My Project.Resources.Designer.vb.dll
........\...\...\.......\WindowsApplication1.AboutBox1.resources
........\...\...\.......\WindowsApplication1.Form3.resources
........\...\...\.......\WindowsApplication1.MainForm.resources
........\...\...\.......\WindowsApplication1.MapForm.resources
........\...\...\.......\WindowsApplication1.Resources.resources
........\...\...\.......\键盘映射.exe
........\...\...\.......\键盘映射.pdb
........\...\...\.......\键盘映射.vbproj.FileListAbsolute.txt
........\...\...\.......\键盘映射.vbproj.GenerateResource.Cache
........\...\...\.......\键盘映射.xml
........\publish\Application Files\键盘映射_1_0_0_0\苹果_RGB.ICO.deploy
........\.......\.................\................\键盘映射.application
........\.......\.................\................\键盘映射.exe.deploy
........\.......\.................\................\键盘映射.exe.manifest
........\.......\setup.exe
........\.......\键盘映射.application
........\苹果_RGB.ICO
........\键盘映射.suo
........\键盘映射.vbproj
........\键盘映射.vbproj.user
........\键盘映射_TemporaryKey.pfx
Num.KMap
键盘映射.sln
........\obj\x86\Debug\TempPE
........\...\...\Release\TempPE
........\...\...\Debug
........\...\...\Release
........\publish\Application Files\键盘映射_1_0_0_0
........\bin\Debug
........\...\Release
........\obj\x86
........\publish\Application Files
........\bin
........\My Project
........\obj
........\publish
键盘映射