Description: Simple animation model, namely the classic and beautiful, fully functional without complex
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File list (Check if you may need any files):
程序包\Bass.dll
......\Config\RaversNature_Credits.txt
......\Data\LahteSplines\Lahte_ChessFigure0.txt
......\....\Models\Claw1.3ds
......\Entry_Form.txt
......\Log.Unity.txt
......\Ravers Nature.exe
......\Sound\Music\Zadan.xm
......\...rce\ANorms.h
......\......\Bass.dll
......\......\Bass.h
......\......\Bass.lib
......\......\ClassBasecode.h
......\......\.onfig\RaversNature_Credits.txt
......\......\Data\LahteSplines\Lahte_ChessFigure0.txt
......\......\....\Models\Claw1.3ds
......\......\Entry_Form.txt
......\......\GL.h
......\......\GLext.h
......\......\GLu.h
......\......\GLut.h
......\......\GLut32.dll
......\......\GLut32.lib
......\......\RaversNature.h
......\......\RNS_Blur0.h
......\......\RNS_Blur1.h
......\......\RNS_Box0.h
......\......\RNS_Chess0.h
......\......\RNS_Credits0.h
......\......\RNS_Fractal0.h
......\......\RNS_IFS0.h
......\......\RNS_Intro0.h
......\......\RNS_PS0.h
......\......\RNS_Terrain0.h
......\......\RNS_Terrain1.h
......\......\RNS_Towers0.h
......\......\Sound\Music\Zadan.xm
......\......\Textures\BW\BW_Tex0a.xbw
......\......\........\..\BW_Tex1a.xbw
......\......\........\..\BW_Tex2a.xbw
......\......\........\..\RN_Logo2.xbw
......\......\........\..\Trilogy.xbw
......\......\........\Particle0_White.tga
......\......\Unity.cpp
......\......\Unity.sln
......\......\Unity.vcproj
......\......\Unity3DSModel.h
......\......\UnityBFM.h
......\......\UnityBFMPresets.h
......\......\UnityBoudingBox.h
......\......\UnityCamera.h
......\......\UnityColor.h
......\......\UnityComplex.h
......\......\UnityCubeMap.h
......\......\UnityDemoManeger.h
......\......\UnityDemoScene.h
......\......\UnityDirectInput.h
......\......\UnityDisplayList.h
......\......\UnityDraw2D.h
......\......\UnityEngine.h
......\......\UnityEntity.h
......\......\UnityEntityHeader.h
......\......\UnityExtensions.h
......\......\UnityFence.h
......\......\UnityFont.h
......\......\UnityFontNehe.h
......\......\UnityFontTT.h
......\......\UnityFrustum.h
......\......\UnityGlobalValues.h
......\......\UnityGUIColorPicker.h
......\......\UnityGUIComponent.h
......\......\UnityGUIFrame.h
......\......\UnityGUISlider.h
......\......\UnityHeightMap.h
......\......\UnityHermiteCurve.h
......\......\UnityIFSFractal.h
......\......\UnityImage.h
......\......\UnityImageFilter.h
......\......\UnityImageLoader.h
......\......\UnityImageLoadJPG.h
......\......\UnityImageLoadTGA.h
......\......\UnityImageLoadXBW.h
......\......\UnityIndexedMesh.h
......\......\UnityLensflare.h
......\......\UnityLight.h
......\......\UnityLoadingScreen.h
......\......\UnityLog.h
......\......\UnityMarchingCubes.h
......\......\UnityMath.h
......\......\UnityMath3D.h
......\......\UnityMatrix.h
......\......\UnityMD2Model.h
......\......\UnityMD3Mesh.h
......\......\UnityMD3Model.h
......\......\UnityMenu.h
......\......\UnityMenuItem.h
......\......\UnityMenuItemTypes.h
......\......\UnityMesh.h
......\......\UnityMeshBox.h
......\......\UnityMeshCylinder.h