Description: Design a by both parties, the referee table tennis game with 3 people With eight (or more) arranged in a straight line, LED by a midpoint, each side represent the position of each side, one light LED indicates the current position the ball, this light LED from left to right, or from right to left, the moving speed should be able to adjust That only when the "ball" (lit LED) movement to the last one by one party, the participants should be able to decisively in his own side button switch, it indicates that the start the racket to hit the ball.If hit, the ball moves in the opposite direction If missed, then each other 1 point Circuit is set up automatic grading, party a and b each scored by two digital tube display, each meter 21 divided into 1 bureau Both parties of a light-emitting diode, has the right to serve, every five automatic switching, the right to serve one party has the right to serve the serve To be valid.
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File list (Check if you may need any files):
pingponggame\db\di.asm.qmsg
............\..\di.cbx.xml
............\..\di.cmp.cdb
............\..\di.cmp.hdb
............\..\di.cmp.kpt
............\..\di.cmp.logdb
............\..\di.cmp.rdb
............\..\di.cmp.tdb
............\..\di.cmp0.ddb
............\..\di.dbp
............\..\di.db_info
............\..\di.eco.cdb
............\..\di.eds_overflow
............\..\di.fit.qmsg
............\..\di.hier_info
............\..\di.hif
............\..\di.map.cdb
............\..\di.map.hdb
............\..\di.map.logdb
............\..\di.map.qmsg
............\..\di.pre_map.cdb
............\..\di.pre_map.hdb
............\..\di.psp
............\..\di.pss
............\..\di.rtlv.hdb
............\..\di.rtlv_sg.cdb
............\..\di.rtlv_sg_swap.cdb
............\..\di.sgdiff.cdb
............\..\di.sgdiff.hdb
............\..\di.signalprobe.cdb
............\..\di.sim.hdb
............\..\di.sim.qmsg
............\..\di.sim.rdb
............\..\di.sim.vwf
............\..\di.sld_design_entry.sci
............\..\di.sld_design_entry_dsc.sci
............\..\di.syn_hier_info
............\..\di.tan.qmsg
............\..\pingponggame.asm.qmsg
............\..\pingponggame.cbx.xml
............\..\pingponggame.cmp.cdb
............\..\pingponggame.cmp.hdb
............\..\pingponggame.cmp.kpt
............\..\pingponggame.cmp.logdb
............\..\pingponggame.cmp.rdb
............\..\pingponggame.cmp.tdb
............\..\pingponggame.cmp0.ddb
............\..\pingponggame.dbp
............\..\pingponggame.db_info
............\..\pingponggame.eco.cdb
............\..\pingponggame.eds_overflow
............\..\pingponggame.fit.qmsg
............\..\pingponggame.hier_info
............\..\pingponggame.hif
............\..\pingponggame.map.cdb
............\..\pingponggame.map.hdb
............\..\pingponggame.map.logdb
............\..\pingponggame.map.qmsg
............\..\pingponggame.pre_map.cdb
............\..\pingponggame.pre_map.hdb
............\..\pingponggame.psp
............\..\pingponggame.pss
............\..\pingponggame.rtlv.hdb
............\..\pingponggame.rtlv_sg.cdb
............\..\pingponggame.rtlv_sg_swap.cdb
............\..\pingponggame.sgdiff.cdb
............\..\pingponggame.sgdiff.hdb
............\..\pingponggame.signalprobe.cdb
............\..\pingponggame.sim.hdb
............\..\pingponggame.sim.qmsg
............\..\pingponggame.sim.rdb
............\..\pingponggame.sim.vwf
............\..\pingponggame.sld_design_entry.sci
............\..\pingponggame.sld_design_entry_dsc.sci
............\..\pingponggame.smp_dump.txt
............\..\pingponggame.syn_hier_info
............\..\pingponggame.tan.qmsg
............\..\wed.zsf
............\di.asm.rpt
............\di.done
............\di.fit.rpt
............\di.fit.smsg
............\di.fit.summary
............\di.flow.rpt
............\di.map.rpt
............\di.map.summary
............\di.pin
............\di.pof
............\di.qpf
............\di.qsf
............\di.sim.rpt
............\di.sof
............\di.tan.rpt
............\di.tan.summary
............\di.vhd
............\di.vwf
............\mydecoder.asm.rpt
............\mydecoder.done
............\mydecoder.fit.rpt
............\mydecoder.fit.smsg