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GizmoballTURE

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  • Update : 2014-10-28
  • Size : 231kb
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  • Author :茶****
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Introduction - If you have any usage issues, please Google them yourself
Gizmoball which has a graphical user interface with two modes, building mode and running mode.
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GizmoballTURE_更改1\.classpath
...................\.project
...................\bin\controller\DesignModeViewModel$DesignCommand.class
...................\...\..........\DesignModeViewModel.class
...................\...\..........\GizmoballViewModel$UpdateReason.class
...................\...\..........\GizmoballViewModel.class
...................\...\..........\MagicKeyListener$KeyPressedLater.class
...................\...\..........\MagicKeyListener$KeyReleasedLater.class
...................\...\..........\MagicKeyListener$KeyTypedLater.class
...................\...\..........\MagicKeyListener.class
...................\...\..........\TriggerHandler.class
...................\...\Driver$1.class
...................\...\Driver.class
...................\...\exceptions\BadFileException.class
...................\...\model\Ball.class
...................\...\.....\Board.class
...................\...\.....\BoardItemBase.class
...................\...\.....\gizmos\AbsorberGizmo.class
...................\...\.....\......\AcceleratorGizmo.class
...................\...\.....\......\Bumper.class
...................\...\.....\......\CircleBumper.class
...................\...\.....\......\Flipper.class
...................\...\.....\......\GateGizmo.class
...................\...\.....\......\Gizmo.class
...................\...\.....\......\IGizmo.class
...................\...\.....\......\ISpinningGizmo.class
...................\...\.....\......\LeftFlipper.class
...................\...\.....\......\OuterWallsGizmo.class
...................\...\.....\......\PurpleCircle.class
...................\...\.....\......\RightFlipper.class
...................\...\.....\......\SpinnerGizmo.class
...................\...\.....\......\SquareBumper.class
...................\...\.....\......\TriangleBumper.class
...................\...\.....\......\WhiteCircle.class
...................\...\.....\GizmoType.class
...................\...\.....\IBoardItem.class
...................\...\.....\IPhysicsEngine.class
...................\...\.....\Loader.class
...................\...\.....\physics\IPhysicsObject.class
...................\...\.....\.......\mit\Angle.class
...................\...\.....\.......\...\Circle.class
...................\...\.....\.......\...\Geometry$DoublePair.class
...................\...\.....\.......\...\Geometry$VectPair.class
...................\...\.....\.......\...\Geometry.class
...................\...\.....\.......\...\GeometryCompare$1.class
...................\...\.....\.......\...\GeometryCompare$2.class
...................\...\.....\.......\...\GeometryCompare$AddStringThunk.class
...................\...\.....\.......\...\GeometryCompare$StringThunk.class
...................\...\.....\.......\...\GeometryCompare.class
...................\...\.....\.......\...\GeometryImpl$1RotatingCircleDistance.class
...................\...\.....\.......\...\GeometryImpl$1RotatingWallDistance.class
...................\...\.....\.......\...\GeometryImpl.class
...................\...\.....\.......\...\GeometryInterface.class
...................\...\.....\.......\...\GeometryReference.class
...................\...\.....\.......\...\IntervalList$Interval.class
...................\...\.....\.......\...\IntervalList.class
...................\...\.....\.......\...\LineSegment.class
...................\...\.....\.......\...\Newton$Function.class
...................\...\.....\.......\...\Newton$Result.class
...................\...\.....\.......\...\Newton.class
...................\...\.....\.......\...\SimpleGeometry.class
...................\...\.....\.......\...\Vect.class
...................\...\.....\.......\MitPhysicsEngineWrapper.class
...................\...\.....\.......\OuterWalls.class
...................\...\.....\.......\PhysicsAbsorberGizmo.class
...................\...\.....\.......\PhysicsBall.class
...................\...\.....\.......\PhysicsCircleBumper.class
...................\...\.....\.......\PhysicsFlipper.class
...................\...\.....\.......\PhysicsGateGizmo.class
...................\...\.....\.......\PhysicsGizmo.c
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