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 Description: Uniform parametrization Weighted least squares parametrization shape_preserving parametrization
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code
....\MiniMeshFrame
....\MiniMeshFrame.sln
....\MiniMeshFrame.v12.suo
....\.............\ArcBall.cpp
....\.............\ArcBall.h
....\.............\GeneratedFiles
....\.............\..............\Debug
....\.............\..............\.....\moc_mainwindow.cpp
....\.............\..............\.....\moc_renderingwidget.cpp
....\.............\..............\qrc_mainwindow.cpp
....\.............\..............\ui_mainwindow.h
....\.............\globalFunctions.h
....\.............\HE_mesh
....\.............\.......\Mesh3D.cpp
....\.............\.......\Mesh3D.h
....\.............\.......\Vec.h
....\.............\main.cpp
....\.............\mainwindow.cpp
....\.............\mainwindow.h
....\.............\mainwindow.qrc
....\.............\mainwindow.ui
....\.............\MiniMeshFrame.vcxproj
....\.............\MiniMeshFrame.vcxproj.filters
....\.............\MiniMeshFrame.vcxproj.user
....\.............\Parametrization.cpp
....\.............\Parametrization.h
....\.............\renderingwidget.cpp
....\.............\renderingwidget.h
....\.............\Resources
....\.............\.........\images
....\.............\.........\......\copy.png
....\.............\.........\......\cut.png
....\.............\.........\......\new.png
....\.............\.........\......\open.png
....\.............\.........\......\paste.png
....\.............\.........\......\save.png
....\Texture
....\.......\texture_test.bmp
....\非封闭网格数据(一条边界)
....\........................\Balls.obj
....\........................\Bunny_head.obj
....\........................\Cat_head.obj
....\........................\David328.mtl
....\........................\David328.obj
....\........................\Nefertiti_face.mtl
....\........................\Nefertiti_face.obj
....\........................\test1.obj
....\........................\test2.obj
    

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