File list (Check if you may need any files):
dsa
...\src
...\...\avl
...\...\...\avl.h
...\...\...\avl.vcproj
...\...\...\AVL.vcproj.user
...\...\...\avl_implementation.h
...\...\...\avl_insert.h
...\...\...\avl_macro.h
...\...\...\avl_remove.h
...\...\...\avl_test.h
...\...\...\main.cpp
...\...\bintree
...\...\.......\binnode.h
...\...\.......\binnode_implementation.h
...\...\.......\binnode_insert.h
...\...\.......\binnode_macro.h
...\...\.......\binnode_macro_avl.h
...\...\.......\binnode_macro_basic.h
...\...\.......\binnode_macro_redblack.h
...\...\.......\binnode_size.h
...\...\.......\binnode_stretchbyzag.h
...\...\.......\binnode_stretchbyzig.h
...\...\.......\binnode_succ.h
...\...\.......\binnode_travinorder.h
...\...\.......\binnode_travinorder_i1.h
...\...\.......\binnode_travinorder_i2.h
...\...\.......\binnode_travinorder_i3.h
...\...\.......\binnode_travinorder_i4.h
...\...\.......\binnode_travinorder_r.h
...\...\.......\binnode_travlevel.h
...\...\.......\binnode_travpostorder.h
...\...\.......\binnode_travpostorder_i.h
...\...\.......\binnode_travpostorder_r.h
...\...\.......\binnode_travpreorder.h
...\...\.......\binnode_travpreorder_i1.h
...\...\.......\binnode_travpreorder_i2.h
...\...\.......\binnode_travpreorder_r.h
...\...\.......\binnode_zag.h
...\...\.......\binnode_zig.h
...\...\.......\bintree.h
...\...\.......\bintree.vcproj
...\...\.......\binTree.vcproj.user
...\...\.......\bintree_attach.h
...\...\.......\bintree_implementation.h
...\...\.......\bintree_insert.h
...\...\.......\bintree_remove.h
...\...\.......\bintree_secede.h
...\...\.......\bintree_size.h
...\...\.......\bintree_test.h
...\...\.......\bintree_updateheight.h
...\...\.......\main.cpp
...\...\bitmap
...\...\......\bitmap.h
...\...\......\bitmap.vcproj
...\...\......\bitmap.vcproj.user
...\...\......\bitmap_o1_init.h
...\...\......\bitmap_o1_init_set_only.h
...\...\......\main_o1_init.cpp
...\...\......\main_o1_init_set_only.cpp
...\...\bitmap_set_only
...\...\...............\bitmap_set_only.vcproj
...\...\...............\Bitmap_set_only.vcproj.user
...\...\bst
...\...\...\bst.h
...\...\...\bst.vcproj
...\...\...\BST.vcproj.user
...\...\...\bst_connect34.h
...\...\...\bst_implementation.h
...\...\...\bst_insert.h
...\...\...\bst_remove.h
...\...\...\bst_removeat.h
...\...\...\bst_rotateat.h
...\...\...\bst_search.h
...\...\...\bst_searchin_iterative.h
...\...\...\bst_searchin_recursive.h
...\...\...\bst_test.h
...\...\...\main.cpp
...\...\btree
...\...\.....\btnode.h
...\...\.....\btree.h
...\...\.....\btree.vcproj
...\...\.....\BTree.vcproj.user
...\...\.....\btree_implementation.h
...\...\.....\btree_insert.h
...\...\.....\btree_remove.h
...\...\.....\btree_search.h
...\...\.....\btree_solveoverflow.h
...\...\.....\btree_solveunderflow.h
...\...\.....\btree_test.h
...\...\.....\main.cpp
...\...\bubblesort
...\...\..........\bubble.cpp
...\...\..........\bubble1a.cpp
...\...\..........\bubble1b.cpp
...\...\..........\bubble2.cpp
...\...\..........\bubblesort.vcproj
...\...\..........\bubblesort.vcproj.user
...\...\..........\main.cpp
...\...\conversion