File list (Check if you may need any files):
OglFrame\Lib\glew\include\GL\glew.h
........\...\....\.......\..\glxew.h
........\...\....\.......\..\wglew.h
........\...\....\lib\glew32.lib
........\...\....\...\glew32s.lib
........\...\..m\CMakeLists.txt
........\...\...\common.hpp
........\...\...\detail\dummy.cpp
........\...\...\......\func_common.hpp
........\...\...\......\func_common.inl
........\...\...\......\func_exponential.hpp
........\...\...\......\func_exponential.inl
........\...\...\......\func_geometric.hpp
........\...\...\......\func_geometric.inl
........\...\...\......\func_integer.hpp
........\...\...\......\func_integer.inl
........\...\...\......\func_matrix.hpp
........\...\...\......\func_matrix.inl
........\...\...\......\func_noise.hpp
........\...\...\......\func_noise.inl
........\...\...\......\func_packing.hpp
........\...\...\......\func_packing.inl
........\...\...\......\func_trigonometric.hpp
........\...\...\......\func_trigonometric.inl
........\...\...\......\func_vector_relational.hpp
........\...\...\......\func_vector_relational.inl
........\...\...\......\glm.cpp
........\...\...\......\hint.hpp
........\...\...\......\intrinsic_common.hpp
........\...\...\......\intrinsic_common.inl
........\...\...\......\intrinsic_exponential.hpp
........\...\...\......\intrinsic_exponential.inl
........\...\...\......\intrinsic_geometric.hpp
........\...\...\......\intrinsic_geometric.inl
........\...\...\......\intrinsic_integer.hpp
........\...\...\......\intrinsic_integer.inl
........\...\...\......\intrinsic_matrix.hpp
........\...\...\......\intrinsic_matrix.inl
........\...\...\......\intrinsic_trigonometric.hpp
........\...\...\......\intrinsic_trigonometric.inl
........\...\...\......\intrinsic_vector_relational.hpp
........\...\...\......\intrinsic_vector_relational.inl
........\...\...\......\precision.hpp
........\...\...\......\precision.inl
........\...\...\......\setup.hpp
........\...\...\......\type_float.hpp
........\...\...\......\type_gentype.hpp
........\...\...\......\type_gentype.inl
........\...\...\......\type_half.hpp
........\...\...\......\type_half.inl
........\...\...\......\type_int.hpp
........\...\...\......\type_mat.hpp
........\...\...\......\type_mat.inl
........\...\...\......\type_mat2x2.hpp
........\...\...\......\type_mat2x2.inl
........\...\...\......\type_mat2x3.hpp
........\...\...\......\type_mat2x3.inl
........\...\...\......\type_mat2x4.hpp
........\...\...\......\type_mat2x4.inl
........\...\...\......\type_mat3x2.hpp
........\...\...\......\type_mat3x2.inl
........\...\...\......\type_mat3x3.hpp
........\...\...\......\type_mat3x3.inl
........\...\...\......\type_mat3x4.hpp
........\...\...\......\type_mat3x4.inl
........\...\...\......\type_mat4x2.hpp
........\...\...\......\type_mat4x2.inl
........\...\...\......\type_mat4x3.hpp
........\...\...\......\type_mat4x3.inl
........\...\...\......\type_mat4x4.hpp
........\...\...\......\type_mat4x4.inl
........\...\...\......\type_vec.hpp
........\...\...\......\type_vec.inl
........\...\...\......\type_vec1.hpp
........\...\...\......\type_vec1.inl
........\...\...\......\type_vec2.hpp
........\...\...\......\type_vec2.inl
........\...\...\......\type_vec3.hpp
........\...\...\......\type_vec3.inl
........\...\...\......\type_vec4.hpp
........\...\...\......\type_vec4.inl
........\...\...\......\_features.hpp
........\...\...\......\_fixes.hpp
........\...\...\......\_literals.hpp
........\...\...\......\_noise.hpp
........\...\...\......\_swizzle.hpp
........\...\...\......\_swizzle_func.hpp
........\...\...\......\_vectorize.hpp
........\...\...\exponential.hpp
........\...\...\ext.hpp
........\...\...\fwd.hpp
........\...\...\geometric.hpp
........\...\...\glm.hpp
........\...\...\.tc\constants.hpp
........\...\...\...\constants.inl
........\...\...\...\epsilon.hpp
........\...\...\...\epsilon.inl
........\...\...\...\matrix_access.hpp
........\...\...\...\matrix_access.inl
........\...\...\...\matrix_integer.hpp