File list (Check if you may need any files):
robot\load_model\A.mtl
.....\..........\A.obj
.....\..........\GL\glut.h
.....\..........\glm.cpp
.....\..........\glm.h
.....\..........\glmimg.cpp
.....\..........\glut32.dll
.....\..........\glut32.lib
.....\..........\grass.raw
.....\..........\jpeg.dll
.....\..........\letters\a.mtl
.....\..........\.......\a.obj
.....\..........\.......\a2.mtl
.....\..........\.......\a2.obj
.....\..........\.......\j.mtl
.....\..........\.......\j.obj
.....\..........\.......\m.mtl
.....\..........\.......\m.obj
.....\..........\.......\n.mtl
.....\..........\.......\n.obj
.....\..........\.......\o.mtl
.....\..........\.......\o.obj
.....\..........\.......\s.mtl
.....\..........\.......\s.obj
.....\..........\.......\t.mtl
.....\..........\.......\t.obj
.....\..........\.......\u.mtl
.....\..........\.......\u.obj
.....\..........\libpng12-0.dll
.....\..........\libtiff-3.dll
.....\..........\load_model.vcproj
.....\..........\load_model.vcproj.8.00.old
.....\..........\load_model.vcproj.Jana-PC.Jana.user
.....\..........\load_model.vcproj.Lenovo.Malicka.user
.....\..........\load_model.vcproj.OBS.student.user
.....\..........\load_model.vcproj.tudor-PC.tudor.user
.....\..........\MtlLib.cpp
.....\..........\MtlLib.h
.....\..........\pismeno.raw
.....\..........\raw.cpp
.....\..........\raw.h
.....\..........\ReadMe.txt
.....\..........\..lease\BuildLog.htm
.....\..........\.......\glm.obj
.....\..........\.......\glmimg.obj
.....\..........\.......\load_model.exe.intermediate.manifest
.....\..........\.......\load_model.pch
.....\..........\.......\load_model_example.obj
.....\..........\.......\mt.dep
.....\..........\.......\robotik.exe.intermediate.manifest
.....\..........\.......\robotik.obj
.....\..........\.......\robotik.pch
.....\..........\.......\stdafx.obj
.....\..........\.......\Texture.obj
.....\..........\.......\vc90.idb
.....\..........\.......\vc90.pdb
.....\..........\robot1.mtl
.....\..........\robot1.obj
.....\..........\robotik.cpp
.....\..........\SDL\begin_code.h
.....\..........\...\close_code.h
.....\..........\...\SDL.h
.....\..........\...\SDL_active.h
.....\..........\...\SDL_audio.h
.....\..........\...\SDL_byteorder.h
.....\..........\...\SDL_cdrom.h
.....\..........\...\SDL_config.h
.....\..........\...\SDL_config_amiga.h
.....\..........\...\SDL_config_dreamcast.h
.....\..........\...\SDL_config_macos.h
.....\..........\...\SDL_config_macosx.h
.....\..........\...\SDL_config_minimal.h
.....\..........\...\SDL_config_nds.h
.....\..........\...\SDL_config_os2.h
.....\..........\...\SDL_config_symbian.h
.....\..........\...\SDL_config_win32.h
.....\..........\...\SDL_copying.h
.....\..........\...\SDL_cpuinfo.h
.....\..........\...\SDL_endian.h
.....\..........\...\SDL_error.h
.....\..........\...\SDL_events.h
.....\..........\...\SDL_getenv.h
.....\..........\...\SDL_image.h
.....\..........\...\SDL_joystick.h
.....\..........\...\SDL_keyboard.h
.....\..........\...\SDL_keysym.h
.....\..........\...\SDL_loadso.h
.....\..........\...\SDL_main.h
.....\..........\...\SDL_mouse.h
.....\..........\...\SDL_mutex.h
.....\..........\...\SDL_name.h
.....\..........\...\SDL_opengl.h
.....\..........\...\SDL_platform.h
.....\..........\...\SDL_quit.h
.....\..........\...\SDL_rwops.h
.....\..........\...\SDL_stdinc.h
.....\..........\...\SDL_syswm.h
.....\..........\...\SDL_thread.h
.....\..........\...\SDL_timer.h
.....\..........\...\SDL_types.h