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DirectX 3D terrain generator example.
Update : 2025-01-12 Size : 1.05mb Publisher : Kroko

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The development of an ATI-specific libraries, there is the underlying source code. Use need to use Direct X or OpenGL-SDK
Update : 2025-01-12 Size : 3.41mb Publisher : 王雪健

This book is a best-selling game programming author André LaMothe to carry the tripod to make, from the game engine programming and software point of view in-depth study of the 3D graphics of the various important topics
Update : 2025-01-12 Size : 29.96mb Publisher : wangpeng

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This is Directx write a 2D Tetris game, the game is very simple, the main method used gave a Sprite
Update : 2025-01-12 Size : 281kb Publisher : guoke3915

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Of the original Directx9.0cSDK an example of, this project would be transplanted into the VC6 environment
Update : 2025-01-12 Size : 1.73mb Publisher : chenjunhui

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Skinned mesh animation examples, VC6 can not compile, you must be adopted by more than VC2003
Update : 2025-01-12 Size : 126kb Publisher : chenjunhui

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Tetris Game 2D DirectX & C++
Update : 2025-01-12 Size : 344kb Publisher : anhhna

This book is an introduction to programming interactive 3D computer graphics using DirectX 9.0, with an emphasis on game development. It teaches you the fundamentals of Direct3D, after which you will be able to go on to
Update : 2025-01-12 Size : 5.69mb Publisher : v0id995

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Improved DirectShow sample code- GrabBitmaps sample. This console app will open a long AVI file in the parent directory,create a filter graph with a sample grabber filter, read frames out of it every second for a few sec
Update : 2025-01-12 Size : 3kb Publisher : SkySniper

This is the DirectShow library for study.
Update : 2025-01-12 Size : 192kb Publisher : Test

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Introduction to 3D Game Programming with DirectX 10 code Part1
Update : 2025-01-12 Size : 11kb Publisher : 滕达

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XFile Maya
Update : 2025-01-12 Size : 141kb Publisher : baidu
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