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This is a DIREXT8 made by a maze map, through the direction of key operations
Update : 2025-01-12 Size : 1.95mb Publisher : 落叶无痕

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Applications written in HLSL texture, texture mapping to achieve a dark, luminous mapping, texture animation.
Update : 2025-01-12 Size : 7.99mb Publisher : 潘友成

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tank game
Update : 2025-01-12 Size : 2.5mb Publisher : 小丽

A classic game books, the game industry has long reputation as a book, for beginners a must-see!
Update : 2025-01-12 Size : 8.87mb Publisher : 郭阳

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DX9 Alpha mixed DX9 Alpha mixed mixed DX9 Alpha
Update : 2025-01-12 Size : 4.91mb Publisher : 周周

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DirectX9.0 increases with VC++ development, a vehicle and the corresponding enemy aircraft can be launched from the shell. Can be successfully implemented.
Update : 2025-01-12 Size : 9.39mb Publisher : 张博

Introduction to 3D Game Programming with DirectX 9.0 The book focuses on how to use DirectX 9.0 for 3D game development, I believe that learning to use DirectX helpful colleagues
Update : 2025-01-12 Size : 4.17mb Publisher : lwj

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Procedures for the use of VC++ combined with DirectX technology into a 3D model, sound, billboard. Run this program shall be fitted with dx9 SDK, vc6.0, or vs2005
Update : 2025-01-12 Size : 34.56mb Publisher : Alice Lee

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DX9.0c a small package. Importing a model. Control. Texture package for the new framework useful ... The elderly over
Update : 2025-01-12 Size : 970kb Publisher : tom

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This sample demonstrates how to create dynamic textures // through off-screen rendering. // // As a demonstration, a spinning textured cube is rendered // to an off-screen surface, which is in turn, used to create // a d
Update : 2025-01-12 Size : 35kb Publisher : George

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This sample demonstrates how to respond to the app s window // getting resized by resizing the front and back buffers of // the Direct3D device to match it. If you don t do this, // Direct3D will be forced to perform a s
Update : 2025-01-12 Size : 78kb Publisher : George

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// Description: This sample demonstrates how to optimize performance by // using indexed geometry. As a demonstration, the sample // reduces the vertex count of a simple cube from 24 to 8 by // redefining the cube’s geom
Update : 2025-01-12 Size : 15kb Publisher : George
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