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Based on the shadow of shadow volume algorithm source code, directx achieve
Update : 2025-01-12 Size : 1.59mb Publisher : 海贼猎人

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Based on the BSP to achieve directx9 simple basic collision
Update : 2025-01-12 Size : 1.66mb Publisher : 海贼猎人

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X files using Direct3D to achieve load, display airplane model
Update : 2025-01-12 Size : 94kb Publisher : aimar

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A simple C++ Scenes and characters, suitable for beginners to see.
Update : 2025-01-12 Size : 6.21mb Publisher : 韩若禹

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When it comes to working with 3D graphics, the best and most powerful tool to use would be DirectX
Update : 2025-01-12 Size : 19kb Publisher : lpjxy

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Mpeg player using DirectShow and other media types, and from the crawl picture Note: This procedure must be installed to compile DirectX development kit
Update : 2025-01-12 Size : 39kb Publisher : derek

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DirectX using the program to achieve the three-dimensional simulation of the basic contents of the terrain. The program will be three-dimensional topography simulation package in a category CTerrain, interested people ca
Update : 2025-01-12 Size : 473kb Publisher : 李冒

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The program is the use of texture mapping DirectX technology to achieve the effect of the waves. The program is in a rectangular surface texture mapping applications, said the sea, through the ever-changing sea rectangul
Update : 2025-01-12 Size : 395kb Publisher : 李冒

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This procedure ASM vertex shader through the use of texture mapping and light short hair to achieve the real-time rendering. VC and the preparation of the use of DirectX.
Update : 2025-01-12 Size : 507kb Publisher : 李冒

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DirectX rendering with a cube, and paste the picture in six surface texture, the arrow keys to control the rotating cube
Update : 2025-01-12 Size : 1.28mb Publisher : zhu

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Three-dimensional topography simulation, the use of DirectX simulated three-dimensional terrain
Update : 2025-01-12 Size : 2.52mb Publisher : zhu

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The use of DirectX, simulation of a natural phenomenon- the movement of clouds
Update : 2025-01-12 Size : 961kb Publisher : zhu
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