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D3D light foundation, the creation of basic equipment and light, has help for beginners
Update : 2025-01-11 Size : 3.74mb Publisher : zyc

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ATSC system was the most commonly used to replace the North American NTSC standard. The source must link through DirectShow components, interface configuration integrity, as long as connected to appropriate sources of in
Update : 2025-01-11 Size : 36kb Publisher : 小贱

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* Summary: The book version of DirectX SDK 9.0 is based on, involving almost covered in the Windows platform using DirectShow for C++ All aspects of coding. Book is divided into four parts. Part 1 details the basic knowl
Update : 2025-01-11 Size : 39.74mb Publisher : 马敏

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SDK procedures will migrate MFC program, the entire initialization process is relatively complex, but CD3dView this article to provide all types of completed initialization, greatly simplifies the work of Direct3D progra
Update : 2025-01-11 Size : 95kb Publisher : supcon

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Jim Adam, senior animation programming source code, This is the texture animation projects, the effect is pretty good Oh, development environment VC++ 6/DirectX9
Update : 2025-01-11 Size : 1.32mb Publisher : huang

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Jim Adms senior animation project, the project simulated flight when Superman clothes, you can fold the wind, the effect can also be. Development environment VC/DirectX9
Update : 2025-01-11 Size : 2.41mb Publisher : huang

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Direct3D game development technology supporting Detailed Chapter 9 code to load one of two Mesh model. Package class implements scene roaming camera 2. Package object model to achieve arbitrary control
Update : 2025-01-11 Size : 893kb Publisher : kongxiangan

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Direct3D game development technology supporting Detailed Chapter 12 code display topographic mapping and load 1. D3DX library interface used to create an empty Mesh model 2. To create the necessary Mesh vertex matrix, fi
Update : 2025-01-11 Size : 876kb Publisher : kongxiangan

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DirectX 9.0 3D Game Development Programming source code, need, oh Do not mi
Update : 2025-01-11 Size : 2.62mb Publisher : kongxiangan

With directx9 map from a high degree of development environment to generate 3D terrain VC6.0+ Directx9 2008/6/12 by huangzanzhen operation: WASD rotating scenes, the arrow control perspective, M to change the rendering m
Update : 2025-01-11 Size : 696kb Publisher : hzz

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An example of the use of DirectX9 HLSL
Update : 2025-01-11 Size : 3.36mb Publisher : 阿宁

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C++ Builder program prepared DirectDraw
Update : 2025-01-11 Size : 280kb Publisher : 艾飞
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