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direct Directory code used mainly about how vc direct8.1 game production engine is relatively simple easy accessibly
Update : 2008-10-13 Size : 114.64kb Publisher : 王保洁

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direct Directory code used mainly about how vc direct8.1 game production engine is relatively simple easy accessibly
Update : 2008-10-13 Size : 54.16kb Publisher : 王保洁

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books Introduction to 3D Game Programming with DirectX 9.0 source code is a good learning tool directx9.0
Update : 2008-10-13 Size : 2.76mb Publisher : 林源

procedures for the use of VC DirectDraw procedure, the use of DirectSound procedure is very complete, great reference value.
Update : 2008-10-13 Size : 925.07kb Publisher : 李乔

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use DirectX technology for developing the brilliant animation routines
Update : 2008-10-13 Size : 22.08kb Publisher : 夏雨

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using DirectDraw create dual surface. DirectDraw allows users to direct memory operation, support hardware bit block transfers, hardware coverage, reversed the surface, texture mapping and image.
Update : 2008-10-13 Size : 452.91kb Publisher : 冰浩缘

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using DirectDraw line drawing. The surface is a linear arrangement on the block of memory, it can use a char array to describe. By calling IDirectDrawSurface : : Lock () method, we can visit with each surface-associated
Update : 2008-10-13 Size : 440.18kb Publisher : 冰浩缘

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using DirectDraw painting polygon. DirectDrawSurface advantage of the interface can call GDI, only four can function in DirectDraw draws polygons.
Update : 2008-10-13 Size : 335.97kb Publisher : 冰浩缘

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in DirectDraw showed bitmap. This example demonstrates how the full-screen mode called GDI, enabling users to identify and display images, and DirectDraw object on the surface mapping of this image.
Update : 2008-10-13 Size : 457.54kb Publisher : 冰浩缘

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DirectDraw use in the palette. The use of the palette only eight showed only role model, the model set up to show special attention.
Update : 2008-10-13 Size : 322.06kb Publisher : 冰浩缘

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use Direct3D create triangles. This procedure will only create a simple triangle, but it contains c builder in the use of Direct3D basic steps.
Update : 2008-10-13 Size : 4.4kb Publisher : 冰浩缘

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use Direct3D create rotating cube. This procedure is the core of LoadMeshs () function.
Update : 2008-10-13 Size : 500.13kb Publisher : 冰浩缘
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