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Tetris games, DirectX and WTL
Update : 2008-10-13 Size : 100.21kb Publisher : 大侠

strategy mode (331), VC 6.0 compiler that is a very good source.
Update : 2008-10-13 Size : 1.1mb Publisher : 奚晓峰

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DirectX 9.0 basis points Source Programming
Update : 2008-10-13 Size : 34.03kb Publisher : wy

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the information I have is not too large, the first one to send information on Please excuse guidance. Online information is too small, so I have to make every effort to find one you like, please heart.
Update : 2008-10-13 Size : 1.23mb Publisher : 董良

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This is a mosaic of video superimposed example, is DirectShow Filter achieved, it could in any one video files. avi, . wmv etc. Video Mosaic achieving results, blocking a particular position.
Update : 2008-10-13 Size : 10.99kb Publisher : 旺铺

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famous XVID codec, MPEG4 achieve real-time encoding and decoding, DirectSHow including the shell and the core algorithm, professional Oh!
Update : 2008-10-13 Size : 187.3kb Publisher : 旺铺

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DirectX8 the source, a light application of the knowledge. It is a foreign game programming books source.
Update : 2008-10-13 Size : 51.36kb Publisher : 张朋

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DirectX9 SDK development of a procedure, it initialization of the system and DX9 included in the 3D model.
Update : 2008-10-13 Size : 243.89kb Publisher : 张朋

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DirectX8 development of a role-playing game on the server, it covers a DPlay programming knowledge.
Update : 2008-10-13 Size : 19.84kb Publisher : 张朋

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finished the game, this Needless to say, the compiler can run
Update : 2008-10-13 Size : 101.3kb Publisher : 杂草哈

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KevinLib profiles : achieving DirectX Video, audio Collection realized XVID, H.264 (category coding using X264, decoding the categories FFMPEG/libavcodec). the MPEG4 codec functions detailed see KevinLibDemo development
Update : 2008-10-13 Size : 7.21mb Publisher : Kevin

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game programming source of a chapter is mainly used DirectX show font of knowledge.
Update : 2008-10-13 Size : 17.52kb Publisher : 张朋
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