Description: private double PointToAngle(Point AOrigin, Point APoint) { if (APoint.X == AOrigin.X) if (APoint.Y > AOrigin.Y) return Math.PI* 0.5f else return Math.PI* 1.5f else if (APoint.Y == AOrigin.Y) if (APoint.X > AOrigin.X) ret
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Author: 欣欣 |
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