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Edge refers to the local image brightness changes in the most significant part, it is the detection of local changes in images of significant change in the most basic arithmetic. For digital images, gray value image of t
Update : 2008-10-13 Size : 43.47kb Publisher : 李锋

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Simple DCT-based digital watermarking to add combat and retrieval
Update : 2008-10-13 Size : 255.39kb Publisher : mary

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RGB will set into a grayscale map, and save the grayscale transformation
Update : 2008-10-13 Size : 154.91kb Publisher : 赵光明

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Achieved rgb image format and transform lab format to facilitate processing in the lab space images
Update : 2008-10-13 Size : 875byte Publisher : 钱成

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The procedure for using WTL prepared an image processing framework for researchers to facilitate algorithm algorithm
Update : 2008-10-13 Size : 208.19kb Publisher : zgming

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Some use C language to achieve the digital image processing methods and handling of code of image
Update : 2008-10-13 Size : 1.99mb Publisher : 张丽

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Can calculate an image of the weighted noise PSNR to evaluate the effect of image denoising methods
Update : 2008-10-13 Size : 1.58kb Publisher : zgming

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VC6.0+ OpenGL to achieve texture cube rotate, the procedure is relatively simple, suitable for beginners to learn.
Update : 2008-10-13 Size : 22.52kb Publisher : czb

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This a European elite graduates do graduate design, license plate recognition, we can draw from
Update : 2008-10-13 Size : 156.76kb Publisher : 许邵杰

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Expanding on the last tutorial, we ll now make the object into TRUE 3D object, rather than 2D objects in a 3D world. We will do this by adding a left, back, and right side to the triangle, and a left, right, back, top an
Update : 2008-10-13 Size : 8.57kb Publisher : mwb

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In this tutorial I ll teach you how to use three different texture filters. I ll teach you how to move an object using keys on the keyboard, and I ll also teach you how to apply simple lighting to your OpenGL scene. Lots
Update : 2008-10-13 Size : 66.73kb Publisher : mwb

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Welcome to Tutorial 9. By now you should have a very good understanding of OpenGL. You ve learned everything from setting up an OpenGL Window, to texture mapping a spinning object while using lighting and blending. This
Update : 2008-10-13 Size : 18.11kb Publisher : mwb
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