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Approximating the sphere by a subdivision mesh. Start from the icosahedron base mesh and i teratively refine the subdivision. Require Op enGL (R). PNG snapshot level two, 4PNG snapshot level.
Update : 2008-10-13 Size : 1.46kb Publisher : 田先生

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Environment map conversion procedure using generic pixel-to-ray and ray-to-pixel primitives. You need this equirectangular environment map image: latlong.ppm. The output is a spherical mirror ball image spherical.ppm tha
Update : 2008-10-13 Size : 2.57kb Publisher : 田先生

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Functions/Classes:
Update : 2008-10-13 Size : 53.54kb Publisher : 文学

opengl Programming
Update : 2008-10-13 Size : 219.48kb Publisher : 许莫

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Functions/Classes:
Update : 2008-10-13 Size : 47.03kb Publisher : 李瑞

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used for the preparation of an opengl animation process
Update : 2008-10-13 Size : 10.15kb Publisher : 李瑞

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opengl prepared by a senior animation procedures to be carried out by right-clicking the menu choice
Update : 2008-10-13 Size : 629.15kb Publisher : 李瑞

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3d prepared using opengl affixed texture Body Rotation
Update : 2008-10-13 Size : 19.61kb Publisher : 李瑞

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Functions/Classes:
Update : 2008-10-13 Size : 45.35kb Publisher : 郭佰胜

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OpenGL Ultimate book entry
Update : 2008-10-13 Size : 16.66kb Publisher : 张健

use OpenGL to develop Model Editor
Update : 2008-10-13 Size : 43.21kb Publisher : 张健

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for use opengl
Update : 2008-10-13 Size : 166.25kb Publisher : 里根
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