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The use of UDP client to server to send information and analysis of information packets
Update : 2008-10-13 Size : 2.86kb Publisher : 韩雪雁

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linux chat room under the program, using linux c write a LAN Chat program, based on the multicast to achieve, to facilitate debugging only in this machine experiments, and other machines do not communication. To join any
Update : 2008-10-13 Size : 3.47kb Publisher : 韩雪雁

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This a shell of CSP testing procedures, general development for CSP at the Federation of the need for such a small tool, so always trouble for Microsoft signature. And when all the proper testing, you can go with a forma
Update : 2008-10-13 Size : 5.91kb Publisher : 赫赫

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Here is OpenCSP 0.1 version of the project code, very good, very helpful for the development of CSP
Update : 2008-10-13 Size : 147.07kb Publisher : 赫赫

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Page generated word document, in the C# Through, there are examples.
Update : 2008-10-13 Size : 68.12kb Publisher : 周杰

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ADC0809 (interruption of the compilation of the realization of) digital voltage meter
Update : 2008-10-13 Size : 39.89kb Publisher : 袁十

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Speed-Up Delphi for all version
Update : 2008-10-13 Size : 370.04kb Publisher : my bd

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function MagMakeSkillFire_60 (PlayObject: TBaseObject UserMagic: pTUserMagic nPower: Integer): Boolean function MagMakeSkillFire_61 (PlayObject: TBaseObject UserMagic: pTUserMagic nTargetX, nTargetY: Integer var TargeTBa
Update : 2008-10-13 Size : 11.62kb Publisher : Milo

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Mir2 Actor.pasif (IsFace) and (FaceIndex>-1) then begin d: = aFrmMain.WFaceimg.Images [FaceIndex* 10+ (FaceFram) mod 8]///if HorseSurface <> nil then// dSurface.Draw (dx+ shiftx, dy+ hpy+ ShiftY-60, d.ClientRect, d, TRUE
Update : 2008-10-13 Size : 19.2kb Publisher : Milo

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MirUnleashedvb.netModule modMainServer Public WithEvents Socket As New WinsockServer Public WithEvents StatusSocket As New WinsockServer Dim MonsterThread As New System.Threading.Thread (AddressOf MonsterProcess) Dim Las
Update : 2008-10-13 Size : 379.02kb Publisher : Milo

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const MG_READY = 10 MG_FLY = 6 MG_EXPLOSION = 10 READYTIME = 120 EXPLOSIONT IME = 100 FLYBASE = 10 EXPLOSIONB ASE = 170// EFFECTFRAME = 260 MAXMAGIC = 10 FLYOMAAXEB ASE = 447 THORNBASE = 2967 ARCHERBASE = 2607 ARCHERBASE
Update : 2008-10-13 Size : 7.74kb Publisher : Milo

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Legend of Mir 1.8 source encryption and decryption algorithm simple to achieve
Update : 2008-10-13 Size : 28.07kb Publisher : 叶夕
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