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jonathan_brenner

  • Category : DirextX
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  • Update : 2012-11-26
  • Size : 921kb
  • Downloaded :0次
  • Author :小***
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
Sky box, topography, snow, day and night change, water, physics, a prototype of fps games, it is necessary to speed
Packet file list
(Preview for download)
(简单帖图天空效果不错,编译有点问题,不知是否我搞乱的原因。请用原来的替换这个)jonathan_brenner
..............................................................................................\3dmath.cpp
..............................................................................................\3dmath.h
..............................................................................................\bigmap.bmp




..............................................................................................\Entry Form.txt
..............................................................................................\font.bmp
..............................................................................................\footprint.bmp
..............................................................................................\fps.cpp
..............................................................................................\fps.h
..............................................................................................\Glext.h
..............................................................................................\glinit.cpp
..............................................................................................\glinit.h
..............................................................................................\globals.h
..............................................................................................\graph.cpp
..............................................................................................\graph.h
..............................................................................................\init.cpp
..............................................................................................\init.h
..............................................................................................\input.cpp
..............................................................................................\Input.h
..............................................................................................\main.cpp
..............................................................................................\main.h
..............................................................................................\readme.txt
..............................................................................................\rock0.bmp
..............................................................................................\sand0.bmp
..............................................................................................\snow.bmp
..............................................................................................\snowflake.bmp
..............................................................................................\snowfort.bmp
..............................................................................................\sprites.cpp
..............................................................................................\sprites.h
..............................................................................................\sprites.txt
..............................................................................................\sun.bmp
..............................................................................................\sunrise.bmp
..............................................................................................\sunset.bmp
..............................................................................................\texturing.txt
..............................................................................................\treetop.bmp
..............................................................................................\treetopmask.bmp
..............................................................................................\types.h
..............................................................................................\water1.bmp
..............................................................................................\water
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